Sid Meier's Civilization V

Sid Meier's Civilization V

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Girls' Frontline Pack - Vector, Springfield, AN-94 and M4 SOPMOD II
   
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Oct 12, 2018 @ 2:18am
Sep 2, 2019 @ 12:51pm
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Girls' Frontline Pack - Vector, Springfield, AN-94 and M4 SOPMOD II

Description
Adds Grifon and Kryuger civilizations led by Springfield and Vector from the game Girls' Frontline.

M1903 Springfield
Springfield's Grifon and Kryuger is much less militaristic than what appearances might lead one to believe: Springfield's military bonuses and early economic bonuses are inconsistent at best, but Springfield gets powerful midgame boost that allows Springfield to be one of the most potent diplomatic civilizations.
Trait - National Springfield Association
When declaring friendship, both civilization receive 1 vote in the World Congress. Golden Ages last 50% longer, and cities that are not in a We Love the King Day or in one that is shorter than the duration of the Golden Age enters one that is as long as the current Golden Age.

Unique Unit - Tactical Fairy
Replaces the Worker. More expensive (70->80), but ignores terrain cost and receives a random promotion when produced.

Unique Building - Bakery
Replaces the Windmill. In addition to the normal effects of the Windmill, Bakeries may be built on hills, and causes the city to gain 1 Food and Production per 4 citizen in the city. Furthermore, each type of luxury resource worked by the city yields +2 Food and causes trade routes to yield 2 more gold.

AI
Springfield is canonically the nice girl of the Grifon and Kryuger, playing the team mom and supporting the team by running the cafe (which is denoted by the unique building). Springfield should prove to be easy to befriend: after all, Springfield is incentivized to befriend other leaders. Springfield may prove to be a fairly weak leader in the early game, but Springfield will leverage her various midgame bonuses and make for a potent mid-to-late game opponent. Springfield is quite fond of playing tall to get to the great people while also not neglecting to take care of tiles, science, and production. Springfield prefers Science and Diplomatic victory, so expect Springfield to take Freedom.

Vector
Vector's Grifon and Kryuger is more in line with the stereotypical image of a PMC that is Grifon and Kryuger. However, Vector comes with a bit of math and AGW joke which translate into some interesting bonuses, but also packs a deadly punch that derives from her memetic imagery as a pyromaniac.
Trait - Flamethrowing Vector
A unit may once per turn restore 1 movement point and gain an extra attack when moving to a pillaged tile. The first wonder attempted at the capital after the discovery of Mathematics is completed immediately.

Unique Unit - Stormtrooper
Replaces the Infantry. Is stronger (70->75), faster and ignores enemy Zone of Control.

Unique Building - Petrochemical Factory
Replaces the Factory. Does not require coal to build. +2 Gold and Production towards Oil and Coal, and each unit of oil worked by the city also provides +1% Production modifier to the city. (Max 10%)

AI
While less friendly than Springfield and less chatty, Vector isn't particularly mean and won't go around conquering people without a good reason. Vector will be concerned with production the most, not caring either way about tall or wide play. Like Springfield, Vector is also keen on shooting for a Science victory, but less inclined to aim for a Diplomatic Victory.

AN-94
AN-94's Grifon and Kryuger is about city connections and semi-global bonuses. AN-94 may have but a mediocre early game at best, but AN-94 becomes much more capable as the game progresses.
Trait - Final Singularity
A unit produced or purchased on a city with city connection gains all valid promotions and receives experience as would a unit trained from the city with the best set of buildings and wonders. Academies worked by a city originally settled by AN-94 increases global science by 5%, while Manufactories increase global production by 3%.

Unique Unit - Invincible Flat Chest Battalion
Replaces the Mechanized Infantry. Is stronger (90->105), and gets 33% stronger if adjacent to an friendly unit. May carry a missile.

Unique Building - High Tech Factory
Replaces the Spaceship Factory. More expensive to build (360->450), but does not require aluminum to build. +15% production in addition to the 50% bonus to Spaceship Parts. 2 Scientist Slots.

AI
AN-94 is gentle even amongst the likes of Springfield: While not as sociable for friendly as Springfield, AN-94 is quite timid and doesn't get in one's way. While AN-94 is not above declaring war, AN-94 is loyal and more interested in erecting infrastructures than building armies for conquest.

M4 SOPMOD II
M4 SOPMOD II is about tearing apart nearby barbarians while also making great works of art. SOPMOD has the production, the science, the culture and growth bonuses making SOPMOD a great all-rounder.
Trait - Cheerful Frenzy
When killing a barbarian unit, the nearest city gains food and production. Cities gain +3 Production at peace or +3 Experience at war per native Great Work housed in the city.

Unique Unit - Grenadier
Replaces the Infantry. Is stronger (70->75), and attacks with a powerful ranged attack before melee if attacking a unit.

Unique Building - Engineering Bay
Replaces the Research Lab. Provides +3 Production, while also causing all Strategic Resources to yield +2 Science. When producing a unit (Purchasing does not count), grants Great Scientist Points if M4 SOPMOD has adopted an ideological tenet that increases Great People generation.

AI
M4 SOPMOD II is both warlike but at the same time friendly as well. M4 SOPMOD II is the most warlike of the leaders in the pack, although SOPMOD is very loyal and and quite easy to befriend. SOPMOD cares more for quality over quantity: while SOPMOD is not afraid to expand, SOPMOD has a slightly higher penchant for military training and great people generation.

Supported Mods
  • Bingle's Civilization IV Traits for Civilization V

Girls' Frontline and related icons, characters, etc are intellectual property of MICA Team, and all art assets belong to respective owners. Credit is given in the Credits.txt file, and no profit is sought from the creation of the mod. This mod is for enjoyment only.

Direct Link[drive.google.com]
Popular Discussions View All (1)
1
Oct 26, 2018 @ 9:29pm
Something to add
Mathetes tou Megalou Alexandrou
27 Comments
olit May 4, 2019 @ 3:18am 
Testing Vector as AI in a game right now, so far she has build the second biggest military around, plays quite non-agressive but perfectly holds her ground with two rather militaristic mod civs as neighbours, so that's rather nice.
Mrblitz Mar 18, 2019 @ 7:55am 
The yields specifically, I'm playing with the Community Balance Patch, or Vox Populi the 2-17th version, and I couldn't tell yesterday from the UI if AN-94's ability was having an effect by manipulating worked academies/manufactories.

Curiously after restarting Civ 5 and reloading the save today, the UI now reflects the changed yields whenever I stop working an academy/manufactory.
Mathetes tou Megalou Alexandrou  [author] Mar 18, 2019 @ 3:44am 
Which part exactly, the connected cities inheriting best experience combination and promotions or the yield bonuses?

If talking experience + promotions, simply build/purchase a unit on a city that is connected to the capital, but not having some buildings - the screenshot example has an archer trained in a city where it's the capital that has the barracks + Heroic epic, granting the said unit the experience and promotions that would have been gained if it was trained in the capital. The way it works is that any possible promotions due to the effect of a building/wonder from any city connected to the capital and inheritable by the unit is applied, while it also gains experience as if it was trained in a city (connected to the capital or is the capital) that would have granted the most experience.
Mrblitz Mar 18, 2019 @ 1:55am 
How do you tell if AN-94's ability is working?
Mathetes tou Megalou Alexandrou  [author] Feb 25, 2019 @ 11:18am 
@Kuroyuki
Yes, I do intend to make AR-15, although it'll be in the fourth pack, not the third.

UMP45 is already out made by Hierarchy Artanis, search Girls Frontline
Kuroyuki Feb 24, 2019 @ 2:44pm 
Do you have any plans to make an AR-15 or UMP45 mod sometime?

I really want to see them made by you!
Mathetes tou Megalou Alexandrou  [author] Jan 14, 2019 @ 7:08pm 
@Ranford

Thanks for the report.

Unfortunately, lua and multiplayer generally are quite wonky, and sadly, declaration of friendships are one of the things that work strangely in MP (other similar cases with non-xml DoF effect are thus also borked)

"Bakery has no text tied to it"
Thank you for the report, I shall look into it and if there is an issue will fix asap.
The Bravest of Warriors Jan 14, 2019 @ 2:31pm 
Just wanted to call attention to something about this mod.
I was playing hot seat with my brother as Springfield, we made a DoF (naturally), but neither he nor I got an additional vote in World Congress. I couldn't say if it happens only with another human player since I didn't get any other DoFs in that game. So, I'm just asking if this was a mess up from this mod or if it's working wonky because of the Custom Advanced Setup Screen mod.
Also, the Bakery has no text tied to it (of what it does in civilopedia or just hovering over the icon) leading it to say MATHALX_something or the other like that.
jongsori1010 Jan 12, 2019 @ 6:36am 
제가 모드를 하나씩 즐기는 타입이라 소전관련된 모드만 켜져있는데
다른 모든 모드는 괜찮은데 소프모드만 말썽이내요
사운드는 고쳐 보겠습니다.
Mathetes tou Megalou Alexandrou  [author] Jan 12, 2019 @ 12:16am 
@jongsori1010
솦모 특성이 유닛 패널을 건드리는 거는 없어서 제 모드가 원인이 되었을 가능성은 낮아보입니다. 다른 모드 까신 거 있으신가요?

그리고 사운드트랙의 경우 이건 사실 제 고유 사운드트랙을 레퍼렌스해서 그런 것입니다. 수정하는 방법은 내 문서 -> 내 게임 -> Sid Meier's Civilization V -> MODS -> 소전 문명 폴더 (Girl's Frontline - MTMA #) -> XML -> 지도자 폴더 -> Civilization_X.xml을 메모장으로 여신 뒤

<SoundtrackTag>Hellenistic</SoundtrackTag>에서 Hellenistic을 바꾸시면 됩니다. 아시아계를 원하신다면 China Japan Korea Siam 같은 거를, 유럽계를 원하신다면 Germany Greece England 같은거, 중동계를 원하신다면 Morocco 같은 것을 넣으시면 됩니다.