RimWorld

RimWorld

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Ni'Hal Drake Gear B19
   
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Mod, 1.0
File Size
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3.021 MB
Oct 8, 2018 @ 12:28pm
Oct 17, 2018 @ 4:55pm
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Ni'Hal Drake Gear B19

Description
A mod for those who find the Ni'Hal drakes less... terrifying than you'd hoped, giving them some armor, both natural and artificial, bringing them close (but not up to) the protection Thrumbos get with Animal Gear Basic.

Numbers applied to the armors are up for debate. If you think it should be lower/higher/tweaked, tell me what and why and I'll definitely consider it. I might also make a third power armor suit for the drakes at some point. No promises.

Armor Values:

Armor - 0.55 Blunt, 0.7 Sharp, 0.3 Heat (legs/torso/head/neck/tail) (+12 cold temp resist)
-The Drake Armor is the main part of this mod. Heavy metal plating covering just about every part of the body, designed to take a beating over extended use.

Coat - 0.1 Blunt, 0.1 Sharp, 0.1 Heat (legs/neck) (+9 cold temp resist)
-The coat is primarily a support item to increase the drake's availability slightly in colder climates, where its natural aversion to lower temperatures limits its use. Armor protection from it is therefore rather limited, but it is cheap.

Natural - 0.5 Blunt, 0.3 Sharp, 0.6 Heat
-Drakes seem pretty under-equipped normally to handle any sort of punishment, what with their having no armor in the original Ni'Hal mod. This struck me as weird, considering they're described as dragon-like. Therefore, their natural scales got some improvements, just under the armor values thrumbos have.
(Does Heat armor protect against frostbite? If it does, I'll probably lower the natural Heat protection some.)

(Unfinished) Powered Armor - 0.6 Blunt, 0.85 Sharp, 0.4 Heat (legs/torso/head/neck/tail) (+15 cold temp resist)
+~0.25 movement, +carry capacity?
- Powered Drake Armor is supposed to be borderline-OP armor for drakes, both improving on the normal armor's protection and giving the drake some additional movement speed, making them yet more powerful attack animals. Said powered armor, however, would be pretty darned expensive.

If you find any issues with the mod, please send them to the development/bugs discussion. While I don't really know how to code beyond basing things off of others' work, I don't plan on letting this mod sit incomplete.

1.0 Version

Thanks to Dylan (Animal Gear dev) for helping immensely with setting up the drakes for armoring, and of course the base Animal Gear mod itself.
Thanks to Diana (Ni'Hal dev) for the base Ni'Hal mod, plus their counterpart the Orassans because those cats are great.
Popular Discussions View All (1)
2
Oct 8, 2018 @ 2:16pm
Development/Bugs
Zeri
15 Comments
Tarsis Oct 13, 2018 @ 10:53am 
I disliked drakes because of their frequency before, no other reason. There were always drakes about, even with hundreds of other critters available. Now... I suddenly WANT to see more of them. That's a hell of a nice looking set of armors, and I hope you keep them all!
Dragonknight951 Oct 10, 2018 @ 4:02pm 
oh yea the skin work is good too, nothing seems to out of place or mis-matched to rimworlds stylistic uniqueness its a well done mod over all.
Zeri  [author] Oct 9, 2018 @ 4:16pm 
@dragonknight, yeah, that's basically what was intended :P Go wreck 'em.
@Blaze and Dominique, thanks! The only reason why I hadn't uploaded this for B18 is because I thought the graphics were low quality. Hearing that the drakes look good both makes those fears fade and makes me want to keep working on this.
Dragonknight951 Oct 9, 2018 @ 1:13pm 
time to be a badass who Liberates them from Ni'hal before wrecking all those space-nazi aliens' stuff
Dragonknight951 Oct 9, 2018 @ 1:12pm 
not only did you add them some equipable armor but it seems you say you edited their natural armor to be just under thrumbos?
now they are a good and proper Drake.
BLAZE_WRAITH Oct 9, 2018 @ 11:11am 
HOLLY SHIT THE 2ND ONE LOOKS LIKE A GRIMM OF RWBY SO COOL
Dominique901 Oct 8, 2018 @ 8:37pm 
already 10/10 i love the look of the drake great work
ahnkra Oct 8, 2018 @ 4:35pm 
awesome and thanks again, sorry i jumped the gun lol
Zeri  [author] Oct 8, 2018 @ 4:31pm 
Job done. Some more adjustments on the way (and prettied-up graphics), but everything that needs to work, should work. :Kayto:
Zeri  [author] Oct 8, 2018 @ 4:28pm 
:P yeah I changed the description a bit early for it actually working, so I wanted to warn you that the armor doesn't do much juuuust yet. Once my game loads and I've confirmed nothing went horribly wrong with this last change, it should be up in about five minutes.