Portal 2

Portal 2

146 ratings
Obliquitas
   
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Obliquitas

In 1 collection by Zoraya
Zoraya´s Collection of Compact- & One-Room - Chambers
44 items
Description
The Reflector Cube will help you through all the parts of the puzzle, but at the end you need both cubes to reach the exit. In the beginning and the 2nd part being apart from the reflector cube will help you to continue.
(Think with portals!)

I appreciate your feedback and don't hesitate to ask, if you need help.
42 Comments
zigzagtenniscoe Mar 25 @ 8:23pm 
Semi-blindrun (at least 4 years since I've played, took a break starting from late 2019)

Hardest part was starting off. Since I didn’t remember this map I was seriously wondering if the mapmaker expected me to bhop across the goo gap. I’m certainly not the best bhopper so it probably isn’t impossible but very difficult. Lots of interesting techniques in this map.

I DID manage to exploit it near the end though, by bhopping and jumping into the reverse funnel beside the exit -- I could get far enough to just barely make it into the door . Obviously this was unintended so I went back and did it what I thought was the right way.

Difficulty: 6.5/10
Design: 9/10
Enjoyed: 7.75/10
tapmage Jul 28, 2019 @ 3:15pm 
Fun. If it wasn't for the grate glitch between the only portal square on the floor with the grated portal surface under the yellow tractor beam (whatever), I think you could probably do this chamber with ONLY the reflector cube. I believe there would be a really good chance.
bullfrog Nov 9, 2018 @ 11:46pm 
Great logic puzzle with clever use of funnel and light-bridge + two different ways to kill the turrets :) I believe I used all the element, so hopefully this is the intended solution ?
mood3rd Jul 7, 2016 @ 7:54am 
good logical fun map.
I quickly saw how to exit.
but knew I needed both cubes & had no clue how to get the weighted cube.
or how to work it out ?
the corridor showing the player the cube, seemed (but not) the only way to get it.
replacing some walls with glass, to show the player, the route.
but not the solution, might help ?
moving myself & the reflector was great :)
1 turret funeled through fizzler
2 went for a swim :)

nice early teaser, (pre-wieghted cube) when player stands on exit button.
has all they need to exit. as long as they stay on the button :)
Spaceminnow Sep 4, 2015 @ 1:55pm 
I like this map. I consider this to be a logical puzzle with a medium to hard difficulty. I found only one problem...
I may have found the only spot that players can get stuck in the flip panel linkage.
http://images.akamai.steamusercontent.com/ugc/422565397056605403/A1CAC979D4DA97148CD16710EB7DCC249245A359/
I may have a better idea to get back to the entry area. Remove the pedastal button with the X on it. Remove a small upper section of grating. Use a faith plate to jump to the entry area :)
Zoraya  [author] Aug 25, 2015 @ 1:22pm 
Thanks for playing stormsend, I appreciate your visits! I look forward to visit your workshop too and check out your maps.
stormsend Aug 22, 2015 @ 10:38am 
Such a good feeling of accomplishment when you finally get to that tantalizing exit. The switching between the funnel and the lightbridge was well thought out and executed. I had the most trouble getting to the weighted cube. After that I was home free. Thanks for a fun time.
jandlml Aug 20, 2015 @ 6:54pm 
excelent,loved this chamber
dire.fcs Aug 18, 2015 @ 8:49am 
Well done again with funnel and bridge :steamhappy:; favorited.
Petutski Feb 15, 2015 @ 5:11am 
Very nicely done! Good logic puzzle with re-useable technique! Thanks!