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Gasch's Gear - Guns and Grenades
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
12.648 MB
Sep 23, 2018 @ 6:02pm
Jan 28, 2022 @ 5:34pm
10 Change Notes ( view )

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Gasch's Gear - Guns and Grenades

Description
Gasch's Gear - Guns and Grenades
Author: Gasch
Sprites by: Ama Busia[amabusia.blogspot.com]
Target Version: 1.0, 1.1, 1.2, & 1.3

Expands the world of weapons in Rimworld to include more intermediate variants while simultaneously diversifying weapons to accentuate strengths and weaknesses. This mod also keeps the flavor of vanilla Rimworld. New weapons are generic (no specific model names like 'SKS' or 'FN FAL/SA-58'), and the icons have been lovingly crafted to blend right into vanilla textures. The tech tree has also been reworked to allow a smooth progression through weapons technology with viable choices at every stage.

Overview
  • More early-era firearms!
  • More distinct firearms across all ages!
  • Grenades are dangerous!
  • Firearm and Grenade research completely overhauled!
  • All ranged weapons are rebalanced!

New Firearms

New Grenades


Weapon Scaling and Individuality:
  • Pistols and Revolvers:
    • Accurate at touch and short ranges
    • Average range
    • Quick to fire and aim
    • Relatively short ranged
  • Shotguns:
    • Accurate at short to medium ranges
    • Short range
    • Heavy damage
    • Very short ranged
  • Carbines:
    • Accurate at short to medium ranges
    • Average range
    • Quick to fire and aim
    • Light and Heavy variants
  • Rifles
    • Accurate at medium and long ranges
    • Long range
    • Average fire-rate
    • Light and Heavy variants
  • Sub Machine Guns
    • Average accuracy at touch and short ranges
    • Average range
    • High rate of fire (3 shot bursts)
    • Light and Heavy variants
  • Sniper Rifles
    • Very accurate at medium and long ranges
    • Heavy damage
    • Very long range
    • Slow rate-of-fire
  • Belt-fed Firearms
    • Poor accuracy; most accurate at medium range
    • Long range
    • Very high rate-of-fire (5 round bursts)
    • Light and Heavy variants
  • Grenades
    • Explosion radii DRAMATICALLY increased; about 2-3x
    • Projectile speed increased (from 10 to 20)
    • Grenade fuses are a bit longer
    • New incendiary grenades! (upgrade from molotov cocktails)
  • Grenade Launchers
    • Explosion radii DRAMATICALLY increased; about 2-3x
    • Difficult to research
  • .50cal BMG
    • Extremely accurate at medium and long ranges
    • Extreme range
    • Massive damage
    • Slow fire-rate

Research
  • All vanilla research projects for guns are patched
  • New research tab for all firearm and grenade related research
  • Smooth progression through technology levels
  • Some vanilla research prerequisites are changed

Compatibility
There are no known compatibility issues. This mod has confirmed compatibility with More Vanilla Turrets and Rimsenal: Enhanced Vanilla Pack.

Support helps; [www.buymeacoffee.com]
31 Comments
Torres Feb 9, 2024 @ 1:57pm 
nice
Gasch  [author] Jan 28, 2022 @ 5:35pm 
Rejoice! GG - Guns & Grenades is now Rimworld 1.3 compatible!
test Jul 24, 2021 @ 5:30am 
does it work with 1.4?
Gasch  [author] Mar 5, 2020 @ 6:53pm 
@OttersHoldHands Thank you!
OttersHoldHands Mar 4, 2020 @ 9:52pm 
This looks to be a really nice mod. :D
Gasch  [author] Mar 4, 2020 @ 5:33pm 
Rejoice! Gasch's Gear - Guns and Grenades has come to Rimworld 1.1!
sigmaMGE 2.0 Oct 27, 2018 @ 11:09pm 
I propose to replace the textures of assault rifles...it is very monotonous
Gasch  [author] Oct 3, 2018 @ 9:27pm 
Tonight's patch should remove any and all possible mod conflicts aside from those which simply overwrite each other. In other words, as long as GG - Guns and Grenades is below others in the load order, it will be in full effect, and regardless there should be no errors whatsoever.
Gasch  [author] Oct 1, 2018 @ 12:43am 
@flyfire2002 Yes, this is the case when items are removed from a saved game which has active bills to make those items. I'm glad your issue was resolved!