Portal 2

Portal 2

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Pond Hopping
   
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4.966 MB
Jun 8, 2013 @ 3:10pm
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Pond Hopping

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Thank you for participating in this Enrichment Center Activity.

Due to unforseen financial circumstances we are unable to present you with cash. Instead we have provided a gift card worth TWO HUNDRED Aperture Science Currency Units redeemable against anything in the Aperture Science Survivor Souvenier Shop located to the right of the exits.

-Aperture Science 200ASCU Gift Certificate Cover Letter
19 Comments
lfairban Oct 16, 2017 @ 10:53am 
Nice gel test.
Sloth.ps  [author] Aug 1, 2013 @ 6:02pm 
Ah, yes, thanks. I added the grating after most of the playtesting just to make failure less daunting. I can tweak the map to remove that when I remember.
Brave Aug 1, 2013 @ 5:56pm 
Hey Sloth.ps,
You played my 3 sections map, so in returned i tried this map out.
For me, there were 2 ways to press the button to activate the gel.
I used the portable surface to jump over or i could stand at the end of the grating and shoot my portal on the other side next to the button.
Sloth.ps  [author] Jul 26, 2013 @ 6:27pm 
Thanks!
ZneX Jul 26, 2013 @ 6:17pm 
Thumbs up - not sure I was doing it correct at first but ended up getting to the exit with plenty of room to spare.... very good.
BEN 77 Jun 22, 2013 @ 5:26pm 
I only used the blue gel.
Sloth.ps  [author] Jun 15, 2013 @ 10:22am 
Sounds like you're having even more fun with the map than I intended. Not that I'm going to complain about that :D
Solig Jun 15, 2013 @ 9:19am 
Or even better you can jump out of the top portal airstrafe left hard then portal on the wall opposite the door and on the floor and if you've done it right you get flinged straight to the exit. Give it a try its so much fun when you hit it
Solig Jun 14, 2013 @ 2:59pm 
yeah you have a point they're really quite hard to learn to do and actually apply so i wouldn't bother thinking about them unless you're making an airstrafe map
Sloth.ps  [author] Jun 14, 2013 @ 2:45pm 
Thanks. I kinda put bunnyhopping up there with reportaling - sure you can do it, but it's hard enough and obscure enough and gamebreaking enough that designing chambers which prevent it is too limiting. :-)