Divinity: Original Sin 2

Divinity: Original Sin 2

57 ratings
The Noisy Crypt: Definitive Edition
   
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Game Mode: Story
Tags: Quests
File Size
Posted
230.845 MB
Sep 8, 2018 @ 7:20am
1 Change Note ( view )

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The Noisy Crypt: Definitive Edition

Description
[Definitive Edition]
This is a rather short (hour or less playtime) light-hearted, single-player, standalone adventure where you are a weary traveler in search of a meal and place to rest, and happen upon a cemetery where recent events have spooked the nearby villagers. You can play it by choosing a new 'Story' campaign and then "The Noisy Crypt" from the Adventure drop down menu.

This content was created during early access with the Divinity Engine Editor that is now available to everyone through the Tools library. It is intended to be a modest demo of user generated content. Our primary goal with this adventure was to provide feedback to Larian about the strengths and weaknesses of the editor at the time. To that end, it was designed more with content creators in mind than players and we built this not-so-serious quest to do that. Even so, we do hope that it will provide some mild entertainment to anyone who enjoys Divinity Original Sin 2 and its features.
Popular Discussions View All (2)
18
Aug 27, 2021 @ 6:42pm
[SPOILERS] What Route Did You Choose?
Windemere
2
Sep 14, 2019 @ 4:30am
nexusmods
kyr
23 Comments
Dęąth Viper Jul 16, 2024 @ 4:13pm 
Please make compatible with adventure port hub!
Midus Aug 2, 2021 @ 9:36pm 
Hey, Nimue and Windemere! As someone trying to create a little adventure myself I really enjoyed seeing this guy in action and spotting how you pulled off some of the things in the mod as I played. Do you happen to know how I can open up the Noisy Crypt in the editor myself to poke around and see how things are setup? I've checked out some Origins levels but they are definitely a bit too complex for me to parse easily. I figured it would be easy to add your guys' project to my editor and open it up but I'm not having much luck haha. Either way, thanks for the mod!
Nimue  [author] Jul 2, 2021 @ 10:13am 
@ TheTweedinat0r - That should not be possible - the NPC *is* scripted to prevent stealing the wrappings (which makes sense, since she's stuck in them). Can you provide some more detail on how you managed to pickpocket them?
McBread Jul 2, 2021 @ 6:54am 
Can complete in a few minutes if you pick pocket the thief, take the wrappings then deliver them to Morty, could the NPC be scripted to remove this?
TheBlackpixel Dec 13, 2020 @ 4:39am 
Thank you for the tips! I'm in the Discord now, though I can oinly read posts since I don't have a phone to verify my account with. Regardless, there's a lot of useful info there. I also stumbled upon your YouTube channel and am going through your tutorials ATM, I greatly appreciate you spreading the knowledge.
Windemere  [author] Dec 9, 2020 @ 9:29am 
@TheBlackpixel - Thank you for the note! We had fun with this, it was a nice way to cut our teeth on the tools. Always great to have more people modding the game. If you decide to give it a try, do check out the Larian discord server and the modding channels for DOS2. It's the best place to learn and ask questions, though some of the energy is currently diverted to BG3 naturally. :)
TheBlackpixel Dec 8, 2020 @ 10:19am 
Nice work, this one had me cracking up, clever writing and no bugs. Finding the hawthorne did take a while though. All around very nicely done, too bad there aren't more mods like this.

I'm considering getting into modding DOS2 as well, I've worked on Skyrim for several years now and DOS2 is one of my favourite games. Here's to hoping I ever produce something like this :cozyspaceengineersc:
LarryLongbottom Jun 19, 2020 @ 1:58pm 
Really enjoyable short and sweet adventure!
Gguy Nov 18, 2019 @ 1:31pm 
@BartiriX Wouldn't help even if i had 20 pages of tutorials, i'm just not built for scripting.
BartiriX Sep 15, 2019 @ 4:09am 
@Gguy hey man, what languages have you tried programming in? I started out with learning C# in Unity. They've got really great tutorials, both community made and 1st party. Their documentation is also mostly great for learning how to read code and interpret documentations. Really could recommend playing around in it a bit.