RimWorld
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BoomMod
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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5/set./2018 às 10:27
14 de abr. às 11:51
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BoomMod

Em 1 coleção de Jaxe
Mods by Jaxe
13 itens
Descrição
With this mod Boomalopes and Boomrats will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. Melee weapons, medieval ranged weapons and natural causes do not trigger an explosion.


This mod can be added or removed from a game at any time without issue.

With these animals less likely to explode it may seem logical that they should be hunted by predators. Boom Boom Is Prey by Walking Problem is a mod that does just that and should have no compatibility issues with this one so check that out.

Chat with me on Discord[discord.gg]
69 comentário(s)
Jaxe  [autor(a)] 14 de abr. às 11:51 
Updated for v1.8:
- Added support for RimWorld 1.5
Master Anuca 13 de abr. às 11:16 
Please update this one for 1.5
hottt3 9/fev./2023 às 7:21 
Nice mod! My tamed predators hunt boomalopes and the colony has a constant supply of meat. Thanks)
(≡◉‿‿◉≡) 3/dez./2022 às 23:14 
How about the aerofleets from Alpha Animals? :steamhappy:
pedroekh 28/out./2022 às 6:50 
THANK YOU!!!!!
I once lost 3 colonists because I had auto-slaughter, 20 boomalopes and maybe 500 chemfuel laying around them. Big fire, everyone roasted to a crisp.
Kuri 25/out./2022 às 8:50 
Little question: does this mod also works for Toxalope ?
Jaxe  [autor(a)] 22/out./2022 às 0:14 
Updated to v1.7:
- Compiled for Rimworld 1.4
苍白而蔷薇 20/mai./2022 às 1:56 
真没想到时隔一年,居然更新了
Jaxe  [autor(a)] 19/mai./2022 às 23:40 
Updated to v1.6:
- Better detection of boom type mobs
Jack C 30/mar./2022 às 23:57 
Is it possible to add support for the Boombats from Vanilla Animals Expanded - Australia?