Divinity: Original Sin 2

Divinity: Original Sin 2

184 ratings
[DE] Just let me build you!
   
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Type: Add-on
Game Mode: Story
File Size
Posted
7.714 MB
Sep 3, 2018 @ 2:33pm
1 Change Note ( view )

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[DE] Just let me build you!

Description
This mod allows for the customisation of companion builds upon their first joining the party.

Due to bugs, please only enable this mod after character customisation. I apologise for the inconvenience.

So, DE's rolled around. Sebille still has a point in sneaking, Ifan kept Arrow Recovery and Red Prince sunk half of his points in Constitution again. You're already tired of sneaking over that ladder just to enter Camp Poverty before Female Hitler forcibly breathes experience points down your throat and subsequently transfigures all of your companions-to-be into even worse characters.

You turn to them in exasperation and you say:

"ARRRGH! JUST LET ME BUILD YOU!"

Your team-building woes are finally over with this mod. Once a companion joins your party, their points (attribute, ability, civil and talent) are all immediately refunded for your spending pleasure, and their skills are also unlearned. Then, you gain all four starter level skills corresponding to the abilities you put points into first.

For example:

Upon putting a point into Hydrosophist and then Pyrokinetic, your companion will learn all of the following:

  • Restoration
  • Armor of Frost
  • Rain
  • Hail Strike
  • Peace of Mind
  • Haste
  • Searing Daggers
  • Ignition

Known Issues
  • Using this mod and recruiting an Act 2 companion will result in them not knowing any skills and only learning Act 1 skills. Furthermore, they already have points assigned - though you can reassign them at that stage via the respec mirror. I may do something about this later.
  • While using this mod, non-modded class presets come with points unassigned by default at character creation. This is a necessary evil to prevent other issues. Fortunately, it's only a minor inconvenience and does not affect gameplay or balance in the least, as players are able to simply assign their now-defaultly unspent points.

Anticipated Questions

Isn't this horribly unbalanced?

Probably a bit. But who cares? So was being forced to use gimped builds and fork over money in Fort Bankruptcy just to play a character the way you want.

Why would I use this mod when Fort Joy Respec is a thing?

Unlike Just Let Me Build You, Fort Joy Respec does not allow you to choose your companion's starting skillset. I would still recommend using that mod if you want to make adjustments before leaving Act 1, however!
41 Comments
Soulmancer Jan 15, 2023 @ 6:51am 
I load this after everything and I notice half the pre-built classes in the character creator are blank, no attributes, talents or skills
Dragorm Mar 25, 2021 @ 11:33am 
Well, no idea why but; It doesn't works for me anymore.
Dragorm Feb 24, 2021 @ 9:47am 
Loved it thanks!
King DaMuncha Jan 20, 2020 @ 7:10pm 
I want to change companions race to undead.
Guts Dec 2, 2019 @ 3:08pm 
I love this mod and I love you for making it.
space is cool Oct 2, 2019 @ 3:24pm 
yeah it works now. why hasn't steam fixed this
Kalavinka  [author] Oct 2, 2019 @ 1:45pm 
Check your Steam Workshop folder for the .pak file. Occasionally, Steam doesn't correctly move mods it's downloaded into the DOS2 mods folder, causing that issue.
space is cool Sep 27, 2019 @ 6:58pm 
uhh..It doesn't show up in the mod menu..It is definitive version too
bkerns2 Aug 20, 2019 @ 12:15am 
"You're already tired of sneaking over that ladder just to enter Camp Poverty before Female Hitler forcibly breathes experience points down your throat and subsequently transfigures all of your companions-to-be into even worse characters."

ROFL
RED-Life Jul 17, 2019 @ 4:07pm 
Just wanted to rate you up for that wonderful thumbnail.