RimWorld

RimWorld

545 ratings
CaravanOptions
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.389 MB
Sep 2, 2018 @ 1:13pm
May 19, 2024 @ 12:31pm
18 Change Notes ( view )

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CaravanOptions

Description
1.1
Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you!

Caravan Options adds mod settings that adjust caravan rates applied on the world map:
-Global movement speed multiplier
-Separate movement reductions per road type
-Adjust travel speed bonus for light weight caravans
-Allows movement when caravan weight capacity limit is exceeded
-Adjust foraging rates
-Force caravans to travel at night
*Compatible with Roads of the Rim - all built roads share the same movement multipliers as generated roads except the glitter road which has its own slider/multiplier

How this mod works:
All settings start with the default values and there is a reset button if you wish to revert to them back to their defaults at any point.

All settings are applied at run-time with harmony patches, so the mod or any setting can be added, removed, or adjusted at any point during your gameplay without any issues.

By default, all road types apply a 50% travel cost reduction (meaning you travel twice as fast on them) - now you can adjust the costs for each road type and make an asphalt road increase travel speed more than a dirt road.

If a caravan is carrying very little weight, it will travel at an increased speed - this can be adjusted to provide more (or less) of a bonus travel speed.

If a caravan exceeds max carrying capacity, it normally stops dead in its tracks. This can be adjusted to allow caravans to continue to move above weight capacity limits, but at speeds below 100%.

Lastly, if you just feel that caravan movement rates are too slow (or too fast), you can adjust a global multiplier to change caravan movement speeds.

All options, or none, can be applied as desired.

All pawn travel speeds, capacity limits, and game behavior is left intact - the mod only adds multipliers to existing calculations, which means this mod should be compatible with any mod that adjusts or adds biome speeds, pawn capacities, or new or modified road types.

Like the mod? Consider showing your appreciation by buying me a coffee! https://ko-fi.com/torann
252 Comments
Travioli Jul 29 @ 5:40pm 
Thanks!
Crazy Dog Jul 29 @ 7:09am 
We love this mod and we need it ^^
Doub' Jul 28 @ 8:44am 
Update to 1.6 please
The Bard of Hearts Jul 27 @ 1:37pm 
It might be possible to ask Mlie to pick it up if the mod author has abandoned this one.
Travioli Jul 26 @ 2:15pm 
I think author is MIA... anyone know of any alternatives?
Crazy Dog Jul 23 @ 7:15am 
love :D
Gremory Jul 23 @ 12:22am 
1.6 pleaseee
CallMeChunLi Jul 22 @ 6:24pm 
1.6 pls
蘭楓 Jul 20 @ 11:29pm 
1.6:steamthumbsup:
沒有1.6的話瓦達西....