Divinity: Original Sin 2

Divinity: Original Sin 2

2,107 ratings
The Cheat Commander - Definitive Edition
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
7.648 MB
Aug 31, 2018 @ 5:59pm
Aug 31, 2018 @ 6:51pm
3 Change Notes ( view )

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The Cheat Commander - Definitive Edition

Description
Wanting to try out a new build you’re not sure will work without putting 15 hours into it? Looking to speed through the game quickly to gather info for wiki documentation? Simply like to cheat and have everything at your disposal? The Cheat Commander allows simple and fast character levelling, equipment generation, skillbook acquisition, gold and more, at any stage in the main campaign!

This mod is made to be easily enabled and disabled at any point during the campaign. Want to level up to 30 and deck yourself out in epic gear while still on the boat to Fort Joy? No problem. Anything you add to or modify on your characters will remain even after disabling the mod!

What can the Cheat Commander do exactly?

- Add small or large amounts of gold
- Add character experience
- Set your character to a specific level
- Generate full sets of legendary gear for your current character level
- Spawn items such as lockpicks, runes, purging wands or even swornbreakers
- Create every skillbook for any skill type (including combination books)
- Add extra attribute and talent points beyond your current level
- Add character tags, including hero and villain

How do I use the Cheat Commander?

The Cheat Commander takes the form of a well-dressed elf who will help you cheat when spoken to.

In the ship to Fort Joy at the beginning of the game, he stands in the lower decks immediately after walking out from the starting room. Once arriving at Fort Joy, he stands next to the very first waypoint you discover on the shore. After you get the Lady Vengeance, he stays onboard for the rest of the game, near the waypoint entry location of each act. When you make it to Arx, if you don’t have access to the Lady Vengeance anymore, he stands near the waypoint in the pilgrim camp outside of the city. Otherwise, he will remain on the Lady Vengeance inside the halls.

Can I summon the Cheat Commander anywhere?

With the new addition of the Cheat Book, which is granted when starting a new game or loading an existing game with the mod enabled, you can use the book to summon a Cheat Commander anywhere you’d like!

Activating in an Existing Save Game?

While there should be no issues using this mod with a pre-existing save, the very first load screen when activating a mod in an existing save game can take a bit longer than usual, depending on your hardware and how far into the game you are in your save.

This is something that happens with all story mods, as the game has to reload a lot of information to merge the mod into your savegame. If you get through this long first load time, and then save the game, future loads go back to normal, so don’t worry about it happening every time!

Help! I can’t find the Cheat Commander!

First of all, make sure you’ve enabled the mod in the mod list in the main menu. If it’s enabled, make sure you’re looking in the right place! Each location is described in the above section “How do I use the Cheat Commander”. If you still cannot find the NPC, it’s possible your save game has lost him! This is a problem affecting a couple of users that I have so far been unable to figure out why he no longer wants to appear.

However! With the new addition of the Cheat Book, you should be able to summon the Cheat Commander anywhere, even if he has decided to stop showing up at his normal spawn locations!

Help! The mod isn’t even showing up in my mod list!

If the mod isn't showing up in the list, it's something outside of my control, because that means that the mod isn't even in the game. Basically steam either hasn't downloaded it, or the game itself hasn't copied the mod out of the download folder.

If you're up for some manual looking into it, check the '..\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods' folder to see if the pak file is there. Given these comments here and on other mods, a few people seem to have issues in the Definitive Edition of the game with Steam not copying mods to the Documents folder. If the pak isn't there, you can search the '..\SteamApps\workshop\content\435150' folder for *.pak files and copy the recent ones there manually.

If that doesn't help, you can try deleting the modsettings.lsx file in your profile folder. The game should then recreate it the next time it is started, from the mods in the My Documents folder.

Thank you!

I hope you enjoy the mod, thanks for checking it out! I’d like to add more options over time, but real life has become very busy for me over the last couple of years, so I don’t get a lot of time for modding anymore. However, I always try to make sure it still works on the latest version of the game, and hopefully get some time to add extra features every so often!

The mod is also available on Nexus Mods:
https://www.nexusmods.com/divinityoriginalsin2/mods/153/
Popular Discussions View All (2)
61
Apr 17 @ 12:58pm
PINNED: Bug Reports
Muffiny
44
Apr 9 @ 9:52am
PINNED: Feature Suggestions
Muffiny
< >
302 Comments
Nova Solarius Apr 9 @ 4:44am 
Would it be possible to let the Cheat Commander increase your Source cap?
Schutzstaffel Apr 8 @ 10:59am 
pavel.korensky you should be able to enable the mod under "mods" option on the main menu after subscribing to it.
pavel.korensky Apr 6 @ 2:49pm 
Hmm, totally stupid question. I subscribed, but how I can actually download and use this mod ?
There is no "Download" button on this page :(
jonn.doe.47.pp Apr 3 @ 12:39am 
Would it be possible to have an option in this mod to remove an item from your inventory (i.e not drop it, but destroy) ? Reason being: load cheat commander - cheat - remove cheat books - save game - go back to main menu - remove mod from game - edit save game with GlEd1.1.0.3 and remove mod - go into steam workshop and unsubscribe - voila you haven't cheated :-)
Darsen-91 Mar 31 @ 4:18pm 
Is it save to disabile in the middle of a game?
GOREHOWL Mar 20 @ 2:24pm 
can i create unique item that i missed
Mocha_B34R Mar 12 @ 8:29pm 
Pretty great mod
Magic1puff Mar 9 @ 2:59am 
Hello is there chance to spawn devourer gloves i didnt took them from act1 or i sold them i dont remember ?? Or maybe there is another chance to get them
pp1497 Mar 6 @ 6:28pm 
Would it be possible to add option to spawn blood rose?
specopsbarton Mar 4 @ 7:07am 
@Gremlin Luna If you look for vendor, try my mod "specopsbarton Unique Trader"! :steamthumbsup: