Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[TouHou mod]the_oni-鬼族-鬼
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
29.769 MB
Aug 27, 2018 @ 8:02am
Feb 27, 2019 @ 7:16pm
4 Change Notes ( view )
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[TouHou mod]the_oni-鬼族-鬼

In 1 collection by evin
东方异界异变mod合集
11 items
Description
TouHou mod, Added: race that did not appear in the story.No the encyclopedia.
Support for new DLC: Gathering Storm.
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※This English Translation is supported by @Hyrulian Panda.
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Leader: Oni King
After founding your first city get a free unit: The Oni King.

Race: Oni
As you promote the Oni King some bonuses will be provided to your civilization.

Oni King Upgrades:
Battle Line
Inadvertent Strength: +5 bonus during combat.
Taking Fighting Seriously: +10 bonus during combat.
Going All Out: +15 bonus during combat. +1 Movement

Bonus Line
Tribal Wisdom: +1 Amenity +2 Housing.
Oni King’s Order: Military units gain +5 combat power and do full damage to walls.
Champion Leader: +1 Military Policy Slot. Cities get +30% production towards military units.

Final
Oni God Musou: +30 bonus during battle. +1 Movement. +1 additional attack and can move after attacking. +1 Production per citizen in each city.
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TouHou mods of Alien Mutation
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Written in the back: Although I said nothing, but this is not a race that appears in the story, so it is not in the series, just a supplement, and it is not contradictory to the end of the series... Probably...
If you find any bugs or have any suggestions and comments, please leave a message and the younger brother will handle it as soon as possible. Thank you for playing this mod, and finally I wish you all a happy game.
43 Comments
2328734975 Jul 8, 2024 @ 8:32am 
感觉很不合理,前期没仗打的话,直接就废了,因为单位战斗力不随科技市政解锁而加强,也不随时代加强,而且还是一次性的,死了就没了,所以很费。建议像吸血鬼一样,不会死,战斗力随时间而加强
冬瓜瓜wm May 3, 2021 @ 8:37am 
5.3僵尸、月兔、鬼都打不开了
T.zy Sep 12, 2020 @ 4:18am 
Can ai use it ?
jmrwoo1994 Jun 25, 2020 @ 6:05pm 
请问为什么我的鬼王是武僧一类的模型,单位画面也是呢,是需要什么前置的mod吗
Someash Jun 3, 2020 @ 2:09am 
感觉不够强。。。建议战斗线每一格都加移动并且加强生命恢复能力。。。。
evin  [author] Feb 27, 2019 @ 6:48pm 
@Hyrulian Panda
The new system, disaster, is a trouble. In previous versions, Oni King can die fairly hard. I will think about it. The second, as all Oni is only interested in fighting, they only respect the strong. They can do but they are not do. So, when the Oni King became more strong, and use this power to guide whole tribe. All Oni will gradually develop capacity.
Hyrulian Panda Feb 26, 2019 @ 1:55pm 
A more clear english translation for this civilization:

Leader: Oni King
After founding your first city get a free unit: The Oni King.

Race: Oni
As you promote the Oni King some bonuses will be provided to your civilization.

Oni King Upgrades:
Battle Line
Inadvertent Strength: +5 bonus during combat.
Taking Fighting Seriously: +10 bonus during combat.
Going All Out: +15 bonus during combat. +1 Movement

Bonus Line

Tribal Wisdom: +1 Amenity +2 Housing.
Oni King’s Order: Military units gain +5 combat power and do full damage to walls.
Champion Leader: +1 Military Policy Slot. Cities get +30% production towards military units.

Final

Oni God Musou: +30 bonus during battle. +1 Movement. +1 additional attack and can move after attacking. +1 Production per citizen in each city.
Hyrulian Panda Feb 26, 2019 @ 1:47pm 
I understand what you are saying but the Oni King can still die fairly easily. For example a game I was playing recently where early game I tried to move the king towards an encampment to take it out and the river I was crossing flooded. If the king dies the civilization has nothing left. Also having 1 unit that is really strong doesn't help you take an entire army especially when you get later game. I think at least having a support unit to fight alongside the king and an ability to get a new king if the king dies would be something. Maybe like an Oni Warrior or something that grows based on how upgraded the Oni King is

Question. Why are the bonuses to the Oni King not just power instead of battle advantage? If the unit actually grew in power then your cities would become stronger as the unit grew stronger.

evin  [author] Feb 26, 2019 @ 1:43am 
@Hyrulian Panda
First, of course. This translation is translated by google, and I don't have enough ability to improve. So, I really hope to get help. The second, if you pay special attention to let the Oni King upgrade, In the middle of the game, the Oni King will rise to full level. Probably 20-30 more powerful than other soldiers in the same period. And provide the same level of competence as other countries. In addition, if you give priority to improving combat effectiveness, the Oni King will have the fighting power of leading the era. I think it is a huge advantage. So, the Oni King is only one to balance.
In addition, the above paragraph also relies on Google Translate. So, if there are some unclear semantics, I am very sorry.
Hyrulian Panda Feb 25, 2019 @ 11:07pm 
Two things. One: Are you interested in a more clear English translation of your civilizations? I cannot say that it will be something done overnight but if I have free time I could try to improve them. Two: I really think this civilization needs a buff. If the Oni King dies you basically have nothing left. Also the Oni King isn't really strong enough to carry the Civilization. Maybe have the Oni King grow stronger each age? Or add a regular Oni unit to support? I am not sure. Something needs to be done about the death of the king. Maybe have a new one spawn without any upgrades?