Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Nordo's Unit Upgrade Pack
   
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Tags: mod, Units
File Size
Posted
Updated
4.197 MB
Aug 26, 2018 @ 8:17am
Dec 8, 2021 @ 1:58pm
33 Change Notes ( view )

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Nordo's Unit Upgrade Pack

In 3 collections by Nor Dogroth
NordoUnits Compilation
9 items
Mods Supported By NordoPic
89 items
NordoGerman: Liste deutscher Übersetzungen
119 items
Description
Mod ID: 1493791665
Hey guys, here is the compilation pack of all my single tech-up unit mods. Now all features are included in one mod. This unit pack provides douzens of upgrades for many levy units. For information about the single units visit the mod pages listed above. In total, this mod currently adds about 330 units to the game, most of them through upgrades that can be unlocked by researching technologies. Research becomes much more interesting because you can make your armies even stronger!

Included mods

You don't need the standalone mods any more if you subscribe here.
Additional mods for cultures and factions that aren't affected right now may be added in the future.


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Additionals

Compatibility
This mod is designed for high compatibility so it should work with most other mods, but if you're using mods that define new garrison groups they usually won't include the upgraded units. Note that this mod is made for vanilla Grand Campaign, Imperator Augustus and Caesar in Gaul, but it's not compatible with overhaul mods like DEI or Radious I guess. You should run this mod with patch 20 (current version).

This mod is part of my NordoUnit compilation.

Unit Cards
I included vanilla 2d cards for the new units but I didn't spend much time for them. I really reccomend to use NordoPic for 3D unit cards.

Language Support
Original is in English, of course. German players can use NordoGerman or take the strings from there to their UPC pack file.

Acknowledgments
Time to say thank you to all subscribers and supporters. If you like this mod I would be glad if you can give it a thumbs up. This will help other players to find it. If you want to get information about new releases follow me on steam.
Enjoy your game!

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Common links
39 Comments
Nor Dogroth  [author] Apr 17, 2021 @ 4:52am 
The issue with missign names and descriptions should be fixed now.
[83rd]1in1class Dec 19, 2020 @ 5:11pm 
My question I was getting at was if the AI would build a army of levy units as it's main army.. like mob units and just upgrade from there. I get what you're saying though. Thanks.
Nor Dogroth  [author] Dec 19, 2020 @ 4:54pm 
What what what? Maybe you got me wrong - at least I don't understand you. Most upgraded units can be recruited and they replace the lower tier units in ai recruitment.
[83rd]1in1class Dec 19, 2020 @ 3:33pm 
So they only would be recruited for the levy for just the settlements not added to the AI army of recruitment for a force march army. Just was getting at if the AI recruited these units outside of the settlement so you wouldn't see a army of levy units trying to attack the player.
Nor Dogroth  [author] Dec 19, 2020 @ 12:58am 
It is not only for garrison. It‘s an important part of the mod to remove those weak levy armies by upgrading low tier units. Most units can and will be recruited by AI.
[83rd]1in1class Dec 18, 2020 @ 3:46pm 
This is only for garrison right? AI wouldn't make an army of these units would it?
Nor Dogroth  [author] Oct 29, 2020 @ 10:12am 
If anyone knows a solution please share!
Nor Dogroth  [author] Oct 29, 2020 @ 10:12am 
*Copy and paste my previous comment here*
makarov1171 Oct 28, 2020 @ 4:05pm 
Same issue as CelSoGodly. Upgraded units doesnt have name or info. how can we fix this?
Nor Dogroth  [author] May 25, 2020 @ 12:22am 
Common bug, not caused by the mod and not possible to fix it through an update.