Conan Exiles

Conan Exiles

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Limestone Buildings - v1.6.0
   
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Buildings: Buildings
File Size
Posted
Updated
185.987 MB
Aug 9, 2018 @ 8:38pm
Sep 27, 2020 @ 12:05am
16 Change Notes ( view )

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Limestone Buildings - v1.6.0

In 1 collection by Multigun
Bulding and Placeable Mods That Work Great With LBPR
71 items
Description
IMPORTANT RECENT NEWS

10/27/2020

Mod should work fine for 2.1

Mod Updating Guidelines

If you are having trouble updating the mod, please visit this documentation.[docs.google.com]

Mod Being No Longer Needed

Yes, I'm aware that Jewel of the West and Architects of Argos exist. This mod was made in 2018 specifically for a server. It was never meant to be professionally made (we're amateur modders, not professional 3D artists. If we were, you wouldn't be reading this). It was just meant to fill in a gap for a specific server need, and do it for free. And it did that. Feel free to not use the mod and use the available, high quality DLC's instead.

Description of Mod

Mod id: 1472647650

Communication

Effective immediately, all Steam comments are now disabled permanently. Please direct questions, comments, concerns, feedback, and bug reports to the Discord link below.

[discord.gg]

This mod was originally designed for a Greek based server for a friend of mine, which has been closed down until further notice. While the server goes dark, the work continues. As always, I (Multigun) have certain goals and objectives for all of my mods, and Limestone Buildings is not done reaching those goals. For now we (Operator and I) wanted to make sure and keep the mod available.

The texture art was done by Operator, while Multigun did all of the back end work to get the mod functional and up and running. The texture was designed to look similiar or close to that of real Limestone to imitate what the Ancient Greeks used. Other then the stone color being changed, none of the other textures have been touched at this time, though is subject to change. No other items were affected either or added, just the buildings.

Additional Information
  • T1, T2, and T3 buildings varients are available. Named Limestone, Limestone Brick, and Reinforced Limestone, in order of tier.

  • Each tier is the same 3D model equivalent used in the vanilla game, but uses the new Limestone texture.

  • No buildings were replaced, these buildings were added in addition to everything offered in Vanilla gameplay.

  • The buildings are unlocked in their vanilla counterpart feat locations.

  • The same resources and quantity to make the Vanilla counterparts are used to make Limestone. There are no new resources to harvest in this mod.

  • Other then the buildings, nothing else was added at this current time. Subject to change.

A Note About the Screenshots Used

The screenshots were created and taken by the wonderful screenshot and building extraordinaires, Deaso and StahlPunk. The screenshots utilized some items from the Aquilonian DLC (such as the statues and banners). The building system itself was made possible by one of my other mods, Less Building Placement Restrictions - Overlaps Edition. This was done to get the shots that we wanted to really showcase the potential of this mod.

Future Development and Feedback

There are no real major plans to expand on this mod. Since its release in 2018, two official DLC's more than fill the "Greek theme" role, being that of Jewel of the West and Architecture of Argos. The mod will likely receive at least one more update to implement various optimizations I've learned since making it in 2018, but that will be about it.

Unsubbing Warning

It should go without saying, but if you build something with this mod, and then later remove the mod, anything built using the Limestone buildings will result in a loss of that architecture as your game will no longer detect those assets.

Mod Load Order

Here is a list of my mods related to Limestone Builders, as well as best spots to place other mods, and what their load order should look like.
  • Pippi
  • Any mod that modifies or creates new buildings, placeables, pets, or thralls.
  • Pythagoras mods
  • Limestone Buildings
  • LBPR - Additional Features
  • LBPR - Fish and Shell Trap Bug Fix
  • Builder's Workbench Reborn
  • LBPR
  • Pickup + or Unlock Plus with Pickup

Update Policy

Conan Exiles, as with many other games with mod support, can sometimes suffer from when mod authors decide to no longer update or abandon their mods. Since April of 2018, I have maintained that I will always keep my mods updated and available, and I do take that responsibility seriously.

Along with that commitment, is my desire to grow and improve all my mods. Sometimes my vision differs from the players that use my mods, and sometimes changes are done because of player input. Inevitably, an update will eventually come for one of my mods whenever necessary, whether that is bug fixes, improvements, or new features. What is unexpected is the volume of negative comments that I receive with every update.

Here is my update policy. The world is a 24 hour world, and when I update a mod, it may not match when your server happens to restart. I cannot control that, everybody has different update schedules. Neither am I able to control when you receive a mismatch error, or have issues downloading the mod. Mod authors have NO CONTROL when issues between you, Steam, or your server occur. At the top of this workshop page is the most common troubleshooting steps I can suggest you try, but outside of that, I cannot provide any further support.

I am committed to making my mods the best that they can be. But I need you to also be on board with helping me achieve those goals, and to be flexible whenever a mod update is planned. Please keep this in mind when leaving feedback.

Multi's Other Mod's Can be Found by Clicking Here!