Arma 3
453 ratings
dbo_horses
 
Rate  
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Character
File Size
Posted
Updated
64.271 MB
Aug 8, 2018 @ 8:27am
Oct 7, 2018 @ 7:07am
16 Change Notes ( view )

Subscribe to download
dbo_horses

Subscribed
Unsubscribe
Description
************* Important Notice This addon is for Arma 3 only any seperate uploads or usage in other games including BIS games such as DayZ will set in motion a compensation Process ************


Public Release 0.3A (Alpha)

Arma Public License No Derivatives (APL-ND)

****** ***DO NOT REUPLOAD WITHOUT SPECIFIC PERMISSION *******
*************I am Watching you ******
https://beta.workshopcrawler.com/scan/JS14AKAJX49HNXQRPFUR

DB

Animations By Macser

Cheers

**************Use in DayZ or any other game or re upload on steam or anywehere else will set in motion a compensation process please be aware ***************

Johnnyboy has Arma 3 1 Mar @ 11:00pm
I found a solution to the problem where if you accidentally choose "Release UAV Controls" action, player can no longer control his unit, and he must exit the mission. Put this code in the init.sqf, and it will sense the stuck condition, and player will regain control of unit (and it exits the horse).
_n = [] spawn
{
sleep 5;
while {true} do
{
sleep 2;
if ((cameraOn == player) and (animationState player == "horse_rider") and !(isNull attachedTo player)) then
{
sleep 1;
// We check same condition twice because these conditions are true for a split second when player
// chooses "Get Off" action. By waiting a bit, we know player is truly stuck.
if ((cameraOn == player) and (animationState player == "horse_rider") and !(isNull attachedTo player)) then
{
sleep .5;
_horse = attachedTo player;
player switchMove "";
detach player;
player setVelocityModelSpace [-2,0,-2];
removeAllActions _horse; // remove get off action then add get on action
_hossmount = _horse addaction ["GetOn","\dbo\dbo_horses\scripts\horse_mount.sqf",nil,1.5,true,true,"","true",4,false,""];
_horse setobjecttexture [0,"\dbo\dbo_horses\data\tack_co.paa"];
_horse setobjecttexture [1,""];
};
};
};
};
Popular Discussions View All (12)
65
Oct 7, 2018 @ 4:34am
Feedback
DeanosBeano
58
Apr 11 @ 12:20am
Permission requests
DeanosBeano
21
Sep 17, 2018 @ 2:36pm
Media
DeanosBeano
< >
302 Comments
marksha88 3 hours ago 
Hi Vou Add me at steam I have some job for you
DeanosBeano  [author] Jun 17 @ 8:19am 
needs the serer/ mission to sync the variable geton horse i believe functions may have changed since this was wrote
ttvOnceFamousGaming Jun 16 @ 5:48pm 
hey OP when this mod is on a server when ever i look at another person riding the horse shows their character standing on the horse? is there a way to fix this ?
Guaiamum Jun 12 @ 6:32am 
Did not work in Life Multiplayer :(
DeanosBeano  [author] Jun 4 @ 4:49am 
Maybe some update broke it , its not uncommon ill wait for some more to report ,you are the only one so far
Dicknose Jun 4 @ 12:37am 
I seem to have a bug when using this mod. I can't walk when I have my weapon lowered.
Machine Gun Kelly May 20 @ 1:43pm 
hahahaha "Hello, I am Mister Ed!"
;)
DeanosBeano  [author] May 19 @ 5:57am 
Turn his pitch up and he talks like MR ED ;)
Machine Gun Kelly May 18 @ 6:12pm 
I demand he talks like Mr. Ed and tell funny jokes.

;)

For those who are too young or from another country:

https://en.wikipedia.org/wiki/Mister_Ed

https://www.imdb.com/title/tt0054557/

:)
Christian Kenny May 18 @ 2:03pm 
We demand an old town roads video with this mod