Total War: WARHAMMER II

Total War: WARHAMMER II

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Empire Of Man (Temporary Hiatus, NOT CURRENTLY FUNCTIONAL)
   
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Tags: mod, Campaign
File Size
Posted
Updated
14.120 MB
Aug 4, 2018 @ 7:23am
Mar 6, 2019 @ 9:49am
24 Change Notes ( view )

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Empire Of Man (Temporary Hiatus, NOT CURRENTLY FUNCTIONAL)

Description
Read about the changes from the legacy mod here! [www.patreon.com]

Try it with our full mod collection!

Welcome to the new version of Empire of Man! This mod is a complete rewrite of the original Empire of Man with a new custom UI, new mechanics, and overhaul improvements. It seeks to use heavy Lua scripting to implement a fully supported campaign mechanic for the Empire and bring new life to their otherwise vanilla campaign.


Please note: You are not meant to play as Volkmar Pick Franz or Gelt!

Features of this Mod


This mod adds factional loyalty to the game. Each Elector count has a measure of their loyalty which impacts their willingness to negotiate, as well as their tribute to the Emperor. If you earn the full loyalty of a faction, you will earn confederation with them. If their loyalty drops to zero, you risk open rebellion and even civil war!

Defender of the Empire
Many have said that the Empire is less of a country and more of an alliance of tribes. For many Electors, the sole purpose of the Emperor is to fight their battles for them, and an Emperor who cannot defend his people is an unncessary one. Prove your worth by fighting the enemies of each Elector State to raise their loyalty, but be careful; if you find yourself overextended and losing too many battles against the enemies of the Empire, the Electors will quickly lose patience.

Politician and Diplomat
The Imperial Court is a strange place, and while the Elector Counts technically serve the Emperor, keeping them in line is a difficult task. This mod contains over fifty unique dilemmas, incidents, and missions that all have impacts on the wider political system.

A Nation of Many Gods
Politics in the Empire has never been secular, and violence even less so. The Religious Cults of Sigmar and Ulric play large roles in the political system, and earning their scorn can be dangerous for the Emperor.

Internal Strife
The Empire during the Reign of Karl Franz is very unstable. Border wars between Elector Counts are commonplace, and if your loyalty with an Elector Count drops to zero, there will be consequences for the Empire. Whether that be secession, Civil War, or religious rebellion, Crisis in the Empire must be avoided at all costs and handled carefully.

A Bastion of Light
All is not lost, however. If Karl Franz can -through statesmenship, intrigue, or all out war- manage to unite the Elector Counts, then the Empire might stand against the invasions of Chaos and prosper in a new Golden Age of Man. Earning Full Loyalty with any Elector opens up the options of confederation and vassalisation with that Elector. Unite the Empire by winning over each of its provinces.

Complete Features
  • Custom UI
  • 45 Political Dilemmas
  • Nine Elector Counts, Two Religious Cults, and Three potential Counts who can arise through gameplay.
  • Full Rebellion and Civil War System.
  • Radiant Events to restore dead electors.
  • Unique Event Chains for the Vampire Wars, and the Succession of Marienburg
  • Casus Belli system
  • Low Loyalty Events for every Elector
  • And more in development!

Compatibility

Empire of man is compatible with a surprising number of mods given its scale. This includes being usable alongside SFO

However, Empire of Man Contains Start Pos Changes and is not compatible with Crynsos Faction Unlocker .

WHEN I SAY THIS EDITS STARTPOS, THAT INCLUDES STANDALONE LANDMARK MODS. THIS MOD DOES NOT WORK WITH THOSE MODS


Contributors and Credits


Empire of Man was very much a team effort. It would not have been possible without the efforts of these kind gentlemen.

Sam8872 who provided assistance rebuilding the database of the mod after Norsca.
Workshop Link

[HN] Who provided faction banners, flags and effect bundle icons for many of the custom features in Empire of Man.
Workshop Link

Vandy Who provided the Startpos editing for the added factions.
Patreon Link [www.patreon.com] | Workshop Link

Wilemsen Who... wait, why the ♥♥♥♥ is that kid on here? Oh, you'll have to wait for a coming update to find out ;)
Workshop Link

Ryu Who is a grumpy ♥♥♥♥, a good lore consultant, and requested that his link be this:
Ryu [1d4chan.org]





Popular Discussions View All (6)
64
Mar 3, 2019 @ 5:54pm
PINNED: BUG REPORTS
DrunkFlamingo
3
Oct 26, 2018 @ 2:03pm
PINNED: MECHANICS FEEDBACK
DrunkFlamingo
3
Sep 25, 2018 @ 2:04pm
Returning Marienburg to Nordland
Apex
530 Comments
Trains6824 Jan 26 @ 6:39am 
@DrunkFlamingo Hello! im inquiring based on your sentence stipulating compatibility with SFO, will your mod also be compatible with Radious? :) let me know, Thanks! also hows the updating coming along?
Valexclones Sep 10, 2021 @ 5:53am 
when did they add this mechanic, am kind of confused
DrunkFlamingo  [author] Aug 3, 2021 @ 7:15am 
Yes, that video is likely from before CA updated the empire themselves.
Ell(UA) Aug 2, 2021 @ 3:23pm 
thank you for such a fast reply mate. Well, I found a video that recommended using your mod for the all Empire campaigns, seems like that video is a bit outdated.
DrunkFlamingo  [author] Aug 2, 2021 @ 1:16pm 
You'll be waiting a long time.

CA literally added the mechanic this from this mod (loyalty that gives confederation when maxed) to the game. That makes the mod pretty redundant.

If I ever revive the mod it will be as content for CA's system, but I don't have plans to do that right now.
Ell(UA) Aug 2, 2021 @ 10:59am 
any point to wait for a fix? I`m waiting for this mod to start my empire campaign:)
NoSkill Jul 24, 2021 @ 8:52am 
Damn, that would really tie in well with CA´s system, giving it much needed depth.
Sylph Mar 25, 2021 @ 7:28pm 
We got a couple hundred dollars we want to donate for mods. If you guys need donations to update, let me know
darkking2626 Jan 21, 2021 @ 6:13am 
The Empire of Man dwindles and rots under the hand of CA. Please return mankind to its empirical strength by returning this mod.
bat557 Oct 13, 2020 @ 1:54pm 
will this mod ever come back