RimWorld

RimWorld

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OgreStack
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
474.642 KB
Jul 21, 2018 @ 1:16pm
Apr 11, 2024 @ 6:38am
30 Change Notes ( view )

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OgreStack

In 1 collection by Ogre
Mods by Ogre
2 items
Description
Mod for customizing stack sizes. As well as the ability to target specific items.

Improvements for v1.0
  • Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still save your game after every stack size adjustment; because if you adjust stacks, dont save, then reload a game, you could lose items.
  • Custom in game menu lets you pick between different modes ( scalar / fixed )
    • scalar: multiplies the base count by the number specified
    • fixed : simply sets the stack size to the number
  • Attempted to make it more clear how to set individual overrides via the Overrides.xml file.

Load Order
  • It hopefully won't matter. The stack modification code attempts to run after initial processing is complete. But if you have problems. Try moving OgreStack to last place.

Defaults
(Groups)
  • Small Volume Resources : x30 - ( gold, uranium, ... )
  • Resources : 1000 ( steel, wood, plasteel, ... )
  • Raw Food : 1000 ( corn, rice, ... )
  • Raw Meat : 1000 ( meat, eggs, ... )
  • Raw Plants : 2000 ( smokeleaf leaves, ... )
  • Meals : 150 ( fine meal, lavish meal, ... )
  • Animal Food : 2000 ( kibble, hay, ... )
  • Foods : 1000 ( pemmican, chocolate, ... )
  • Items : 20 ( horns, mech serums, ... )
  • Body Parts & Implants : 5 ( arms, bionics, ... )
  • Textiles : 1000 ( cloth, wool, ... )
  • Leather : 1000 ( leather )
  • Stone Blocks : 2500 ( granite, marble, ... )
  • Manufactured : x10.0 ( components, wort, chemfuel, ... )
  • Medicine : 75 ( herbal, glitter, ... )
  • Drugs : 4000 ( smokeleaf joints, yayo, ... )
  • Mortar Shells : 25 ( antigrain, high explosive, ... )
  • Artifacts : 10 ( psychic lances, ... )
  • Other Stackables : x10 ( other items that stack but do not use vanilla game categories )

(Individual)
  • AIPersonaCore : 1
  • TechprofSubpersonaCore : 1

Updates
  • Jan 6, 2020
    • Allow stacking of items with CompQuality, so long as the original content author wants the item to be stackable (like Wine in Vanilla Factions Expanded - Medieval)
  • August 20, 2018
    • Changed input boxes to plain text and parse input. Should fix strange '1E-06' type of input errors.
    • Removed all default item overrides except for 2 related to persona cores (this change will only be for new subscribers, or current subscribers who delete their Overrides.xml file)
    • Added various buttons for Presets in the settings window, should make setting stack sizes even faster
    • Altered text in overrides section to indicate that section is only for users comfortable in XML files, and who want to target one off ThingDefs to stack different than the configured settings

Translations
  • Japanese : Proxyer
  • Spanish: 53N4
  • Russian: LeonusDH

Feedback
  • Upvotes are much appreciated, Thanks!
  • Reasons why you don't like the mod are much better in the comments opposed to a downvote. That way I might be able to fix it!

GitHub: https://github.com/cmdprompt/OgreStack
Popular Discussions View All (4)
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Custom Support List
Ogre
641 Comments
I'm sorry Jun 11 @ 7:19am 
Manual input does not work, and not the values ​​that are on the right
Entewilderin Jun 11 @ 5:13am 
Why isn't there a "MAX EVERYTHING IDFC" button? I could honestly give a damn about micromanaging all of these individual aspects and simply want the item to disappear with a number to represent how many exist. I miss the digital storage. :(
VitaKaninen Jun 10 @ 9:54am 
You mean when you click the buttons on the side, nothing happen? Here is what mine looks like when I click the various presets. https://imgur.com/a/H0aoyKe

If yours does not work with no other mods installed, then you have a problem with your game installation.
I'm sorry Jun 10 @ 4:12am 
Same problem. No errors, no conflicts, just settings not working.
VitaKaninen Jun 8 @ 9:47am 
Try using the mod by itself with no other mods loaded to make sure there is not a conflict or something else messing with the options window.
Eugene Jun 8 @ 7:30am 
I'm having the same issue with both Stack XXL and OgreStack. Both mods are installing and work, but the Mod Settings in game don't respond to input. For most items I only want a 2x increased stack size, however it will not budge from the default settings of much larger stack sizes.

For OgreStack, the fixed amount settings seem to work better, but I'd rather use scalar settings to just 2x everything but it will not work.

Any thoughts or am I doing something wrong?
RiskyBusiness May 13 @ 8:11pm 
@SnipTerZ and @thesoupiest, scroll down in the mod config, there's a section for item-specific limits by editing the XML.
thesoupiest Apr 7 @ 12:05pm 
Can this be used to adjust stack size for a specific item?
SnipTerZ Mar 10 @ 11:20am 
Is it possible to add an exception for revenant spines to set them to 1 by default?
Stacking these things overwrites all previously collected information on each corresponding individual.
Thx.
VitaKaninen Feb 19 @ 4:11pm 
@KaosityReign Yes, it does.