Empyrion - Galactic Survival

Empyrion - Galactic Survival

Not enough ratings
Treleste T26 (speedboat)
   
Award
Favorite
Favorited
Unfavorite
Blueprint: Hover Vessel
Tags: Blueprint
File Size
Posted
Updated
50.911 KB
Jul 17, 2018 @ 7:23am
Dec 17, 2018 @ 12:41pm
4 Change Notes ( view )

Subscribe to download
Treleste T26 (speedboat)

In 1 collection by Furious Hellfire
Functional Luxury Water Craft
34 items
Description
The Treleste 26 is a 26ft speedboat designed to ride on water surface ! and even with a block layer under, no sink.
Faster than the Sunspot 26 with a 4.5 litre engine (2 small and 1 medium thrust forward)

(WARNING: HV BOATS TRAVELLING OVER 32.M/S AT 0,80 HOVERHEIGHT ON A MP SERVER WILL SUFFER RANDOM NEAR AND SOMETIMES FULL SINKING AS THE CURRENT HV SPEED IS TOO FAST AND THIS IS ONLY DEMONSTRATED BY MY FASTER BOATS !)
If you suffer this issue keep the boat in low speed mode or manage your speed below 32m/s some other way and please file a bug report to the forums as with only my claim they will never look into it.

The Treleste is a multispeed craft with 3 speed settings.
With this we avoid using the control panel thruster switch, only use the SPEED 1,2 & 3 switches to control thrust power. (these are switches in control panel)
Speed 1 only witll give you slowest ahead speed. (navigating rocky shallows,docking, slow cruise)
Add the speed 2 switch to increase lateral thruster speed, reverse and ahead speed.
Add the speed 3 switch to increase ahead speed further and additional lateral thrusters.


Basic equipment
1 Fridge, constructor, 2 cargo box.
seats 2
2 switches in cockpit for spotlight and cabin lights.
A pop open trunk with access to cargo box.

@@@@@@OWNERS HANDBOOK@@@@@@@
If you want to get it straight out onto the water.
Spawn on land or a platform
The hover height should default to 0.80m so pilot the vessel at this height.
This is the determined ride height for this vessel.

This ride height may change with weight change to the vessel.

I find controllling the vessel more fun with arrow keys, you can simulate hitting waves by rollling back and forth with the arrows or the mouse.

No docking clamps on this one, add yourself if you even need one, as long as the vessel is powered on water she wont sink anyway so dock is not essential unless you want to power it off.

If you sink, hold backward arrow a few seconds, when the front lifts up it will jump out the water, use O key for auto level to help as this happens.
You wont need to mess with the hover height during this process, maintain 0.80 unless you somehow have further issues.