Arma 3
116 ratings
Saba Island
 
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
446.663 MB
Jul 1 @ 8:27pm
1 Change Note ( view )

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Saba Island

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Description
Saba Island is a 1:1 scale real world terrain which is in the Caribbean, based on real world data.

5 Km by 5 Km map

There are over 280,000 objects on Saba, many which are hand placed.

custom ground textures and custom models.

With thanks to to David Everson for additional detailing and building placement.

Thanks to Jakerod, Ron Hill, Cring0, the amazing community and ofcourse Mikero for his tools.

Dedicated to the people of Saba and the impossible road they built, Floating chicken, Flying Hedgehog, My Dad and Richard piper.

Other addons are available in the editor. I will leave you to find them.

You will need express permission from me to monetize Saba or any of the custom assets within it.

If you like or use this maybe you want to contribute to this terrain. https://www.paypal.me/saulsheard
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31 Comments
Rinner Jul 11 @ 4:32pm 
Very close to greece.

:steammocking:
alphachocolatetruffle Jul 9 @ 2:11pm 
Yes, the Carribean is near greece /s
|RIP| Saba Jul 8 @ 6:09pm 
O.O thank god, is it near greece? I got my name from greek mythology, shortened a bit
SPARKLEKITTEN  [author] Jul 8 @ 6:08pm 
@Saba think they must of named the real place after you.
|RIP| Saba Jul 8 @ 5:57pm 
Why did you name this piece of happyness after me. I love, name more happyness after me, gimme dat sweet love plz.
SPARKLEKITTEN  [author] Jul 8 @ 1:26pm 
@Spiers Yes its Dutch mate.
AmericanSteel Jul 8 @ 10:49am 
this is truly epic
Speirs Jul 8 @ 5:38am 
its part of the Netherlands right?
SPARKLEKITTEN  [author] Jul 7 @ 8:28pm 
@PRAISE LORD SATAN Yes brother.
Sergeant Shaved Balls Jul 7 @ 8:05pm 
I really want to like this map, but there are some things you really need to work on. For one, there are a lot of roads/paths on the map that are just slapped on textures that really should be cut into the mountainside with proper cliffs. Secondly, the tree placement is just...unrealistic. There are huge bunches of the same tree. Try and make it a bit more varied and realistic, with underbrush like Tanoa has. Thirdly, the ground textures are not terrible but are super abrupt in many locations. Use blending! Other than that, I really like the island and the idea of a mountainous carribean island. It is a very good idea for a map.