XCOM 2
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Wwise Mms
   
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1 jul, 2018 @ 5:46
16 aug, 2023 @ 16:42
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Wwise Mms

Beskrivning
README: All Wwise Mms packs require additional installation. See the individual mod description for instructions.

Wwise Mms (Wuh-wise Muh-muss) is an expansion of Robojumper's Music Modding System which provides hooks for the creation of complex music behaviour using Wwise. Music packs created specifically for Wwise Mms do not experience many of the technical problems that MMS packs do, for example:

Wwise Mms DOES NOT:
  • Play through cutscenes.
  • Stutter when other things are happening in game.
  • Fail to respect the music volume slider.
  • Fail to respect some WotC features properly.

Wwise Mms is backwards compatible with MMS packs and supports mixing the two types of music in a single play session. Note that packs created for MMS still suffer from most of the same technical issues as when they are used with regular MMS. Wwise Mms requires MMS to be installed.

Wwise Mms is compatible with WotC, though it has not been as extensively tested as vanilla. Reports indicate that it is also compatible with LWotC, but I have not personally tested this at all. Please report any bugs that you may find with this.

Known Issues
  • Sometimes when loading a tactical save when already in a mission the music will not start. This sometimes requires a restart to resolve.

Developers
If you are interested in developing Wwise Mms packs, please see my extensive guide. It's not for the faint of heart, but it is also very much fun!

If you are only interested in porting a pack to Wwise Mms from MMS, check out the simplified guide.

The Wwise Mms source is hosted on Codeberg. Please submit PRS and raise issues here:
https://codeberg.org/nintendoeats/WwiseMms/

Music Packs
Check out the System Shock Music Pack which Wwise Mms was created for, and the Dusk Music Pack.

Thanks
I cannot thank Robojumper enough, not only for creating the original MMS but also for providing occasional assistance as I came to grips with Unrealscript.
45 kommentarer
nintendoeats  [skapare] 4 jun @ 14:23 
@Saladin Yes, that is wise. Check my guides, you will find info on how to make both MMS and Wwise Mms packs. There are also people in the XCOM 2 modding discord who can help you.
Saladin 4 jun @ 9:22 
I'll take a look, but I think to start with I should focus on making the music pack. Then go from there.
nintendoeats  [skapare] 3 jun @ 15:44 
@Saladin I think RoboJumper is at least a little bit active in modding still, but I don't think he has any interest in touching MMS.

IIRC Wwise Mms has some knobs and dials that you can tweak to increase or decrease the frequency (but it's been a long time, so don't hold me to that).

Your best bet is to make either an MMS or Wwise Mms pack. A Wwise Mms pack would be more work but better quality. It MIGHT be possible to use the built-in events to trigger the music without creating a separate pack, but the only way to know if that will work is to try (since it depends on how their project was set up).

If you want to contribute to Wwise Mms itself, the code is here https://codeberg.org/nintendoeats/WwiseMms . I'd be pretty happy to hand the whole thing off to somebody else at this point.
Saladin 3 jun @ 9:17 
@nintendoeats Thanks for your answer. If that's the case, I'd be interested in trying to do it myself. I'd also really like a version of MMS with a list of songs that you can set the frequency of in MCM.

Do you think I should contact the original MMS creator to discuss it, or should I just rip the vanilla songs and follow along with the regular MMS guide? I was curious how difficult a project like that might be. I have a background in programming but no XCOM 2 SDK or Unreal experience.
nintendoeats  [skapare] 2 jun @ 15:09 
@Saladin While MMS does come with a non-Wwise-Mms version of the OG XCOM2 soundtrack (which works with Wwise Mms), anything beyond that would require creating a new music pack with the required tracks. There has been some discussion about how we could potentially enable the tracks within the game, but it may not work and I'm no longer active in XCOM modding so it's not something I will be investigating further.
Saladin 1 jun @ 10:08 
Hello, I have a quick question about this mod or MMS.

Is there an easy way to play the game's original soundtrack alongside the new soundtracks? In particular I miss hearing the tactical legacy and Shen tracks as offered by the Greater Music Variety mod. And every now and then I'd like to hear a Chosen track.
Pixy 23 apr @ 2:04 
I'm having the same issue as TheWizardEverywhereSystem, without LWOTC, where loading a tactical save causes the music to vanish until you return back to the Avenger. This happens consistently, in every case that situation has come up; is there any fix for this? Otherwise, the mod works wonderfully ^^
nintendoeats  [skapare] 9 jan @ 17:58 
If there is an MMS mod, it will load in Wwise Mms no problem but will not have any of the benefits of Wwise Mms (aside from a few behaviour fixes for WotC). In order to make a true Wwise Mms mod you need to create soundbank files using the Wwise authoring tools.
Dęąth Viper 9 jan @ 17:52 
is it possible to add a music mod to this through only configs? The mods already have the music files and stuff ready...
BlackDog 14 jul, 2024 @ 3:01 
Hmm, yeah that's a bit of a tricky one then. For what it's worth I had a bit of a mess around with WWise last night and was able, using your (excellent) guide to get a random track of my choosing playing properly & looping on the shell screen which I suppose is a good start. I think I could probably expand on that to create a more-or-less functional music pack if I wanted to, which is great :) I think creating a WWise pack containing all of the base game music would be a bit of a headache...and a slightly weird thing to do - Surely there must be a way to reference the existing base-game files, rather than having to re-ship all the assets in a new base-game soundbank. As a side-point, I guess creating a mod which uses MCM to toggle the specific tracks on and off would be pretty handy but I think we'd need more of an ecosystem around WWise MMS with a bunch of packs being created to justify the effort of making MCM work. Still, thanks for all your help :)