Source Filmmaker

Source Filmmaker

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DISSIDIA FINAL FANTASY NT - Y'shtola Rhul (Part II)
   
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Universe: Original IP
Model
Models: Character
Tunnisteet: SFM
Tiedostokoko
Julkaistu
332.059 MB
19.6.2018 klo 9.10
1 muutos ( näytä )

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DISSIDIA FINAL FANTASY NT - Y'shtola Rhul (Part II)

Kuvaus


Don't call her a cat. She really hates that.

- Porting; Materials; Thumbnail
id-daemon
- Tool Development, Research, Reverse Engineering of Cloth Drivers
Square Enix
- Development of assets
...And all my friends who helped test and gave feedback
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EX. CREDITS AND COPYRIGHT:

Images by Leg4Me, Me, LemonSenpai and Mirabeau. Used with permission. Icon from Leg4Me.

I do not own this model. Y'shtola Rhul is property of Square Enix. The model is made by Koei Tecmo and/or Taito Corporation and/or Square Enix Business Division 5. All rights are reserved to those companies.

Do not redistribute this model without my permission. Reuploading somewhere else without my consent will result in a DMCA threat. Failure to heed the warnings will result in a DMCA takedown.

This model was ported without the permission of the creators.

Please note that this model does NOT have eyetrack or face flexes.
Please note that this model is intentionally "black." What you must do is box the model in with six dim, shadowless lights and remap their radii from 50 to 200. You can do this by going over the radius and right clicking it. Then, set it to its maximum. These act as your environment probes. Please note that radius will not appear to do anything in the default view. You must go into Clip Editor to see changes.
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Alternate SFM Download:
http://www. mediafire .com/file/peuh14m9qp2ahzx/Y%2527shtola_Rhul_Pack.rar/file

Includes:
Dissidia\Characters\Yshtola\yshtola_scr_head.mdl
Dissidia\Characters\Yshtola\alkalurops.mdl
Dissidia\Characters\Yshtola\budding_maple_wand.mdl
Dissidia\Characters\Yshtola\shire_crook.mdl
Dissidia\Characters\Yshtola\thyrus.mdl
Dissidia\Characters\Yshtola\truth_seeker.mdl
Dissidia\Characters\Yshtola\yshtola_scr.mdl
5 kommenttia
Cybershinobi 27.6.2018 klo 8.28 
She's cute and beautiful!
EniKidu 22.6.2018 klo 11.58 
fingers cross for cloud next lol
Sundown  [tekijä] 22.6.2018 klo 7.41 
if you mean in dissidia - yes. in fact, all games with BRDF metallicity does this because that's how it is in real life. all metals are naturally black until shone upon unlike dielectrics.
Mobius08 22.6.2018 klo 2.50 
Have a like.

Question about the 'black default' of the texture, is the reason because how the engine handles the lighting and textures by default?
the Witch-King of Angmar 20.6.2018 klo 4.59 
Great job!