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I have child and champion-level Digimon characters I want to mod into game as Noctis (eg. Veemon, Leomon etc.) which are obviously not of normal human anatomy. I've tried porting them in with their skeleton (renaming their bones as per Square Enix's guide), yet they come out severely deformed.
I see that your Sora and Goofy characters are not of Noctis and Gladious' anatomy yet they animate very smoothly. How do you make a custom skeleton animate properly?