Torchlight II

Torchlight II

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CTA BI SYN compatibility patch (v.4)
   
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Apr 24, 2013 @ 4:33pm
May 1, 2013 @ 12:20pm
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CTA BI SYN compatibility patch (v.4)

Description
CTA has become compatible with Bigger Inventory but this mod corrects all pet strings to show both synergies and Bigger Inventory in their .dat files. Once salan converts his pets to the basefile technique we will all be able to finally say goodbye to all these compatibility patches.

This is a compatibility patch for users of Combine Them All, SynergiesMOD and Bigger Inventory.
It corrects the pet sheets to reflect the right strings and pet containers.

**May be used as a compatibility patch for all the pets in the mod pack for use with BigBagModSYNERGIES** needs testing though. If it works for you post in the comments or discussion section.

Empty your pet inventory to your stash when first loading all these mods into your game. Doing the same for your player inventory also would be recomended.

Load order:

CTA BI SYN compatibility patch
Combine Them All
Bigger Inventory
Synergies

One other important note about unbinding this mod can be done in some situations where it normally will not unbind:
Load into your game with mod unbinder
you use xevs pets to transform your pet
save and quit
you should now be bound to Xev's Pets, but NOT this mod
reload and use the pet transformation reverser potion
save and quit
the save file should now be unbound from all mods that were previously bound to pet. Unless your pet is from a mod, in which case you will continue to be bound by that mod.
Popular Discussions View All (1)
1
May 14, 2013 @ 9:19am
Troubleshooting
Bandit
22 Comments
Bandit  [author] May 10, 2013 @ 10:28pm 
For now I am going to direct you to the Thread I started for troubleshooting
Tregolani May 10, 2013 @ 1:59pm 
I'm going to clear my modlist and try redownloading everything. Hopefully that'll fix it.

Also, game has started to crash again on every attempt at a resume game. Hm...
Bandit  [author] May 10, 2013 @ 1:57pm 
the only files that affect the player's inventory window should be in Bigger Inventory. And nothing else in your modlist should be affecting them. Have you tried clearing your files and redownloading your modlist?
Tregolani May 10, 2013 @ 1:55pm 
Ok, tried newest load order, removed BI SYN and replaced it with CTA BISYN.

Current load order matches yours. Need to use Mod Unbinder to play, and the Socketables Tab still is unusable. =( Game doesn't seem to be crashing...but must to further tests.
Tregolani May 10, 2013 @ 1:49pm 
Right. Here we go.

Current Load Order is:

Mod Unbinder (Was CTA BISYN Patch)
UNLEASHTHERAINBOW
CTA (New one)
Enigma
Bigger Inventory - Synergies Compatibility
Bigger Inventory
SynergiesHIGHLOOT
<Personal Mod for Skill Durations>
SynergiesMOD

Pet is Panther (from Vanilla).
No pet transformations, but I have used the 100% reduced travel time fish on him.

When loading up with the compatibility patch for CTA, I ended up losing all of the socketables on the socketables tab. Not really a big deal, as I'm not anywhere near max level yet, but still wasn't supposed to happen.

EDIT: Just worked my way through the switchover, and am now running without Mod Unbinder and the CTA BISYN patch. Have deleted all mods and redownloaded them.

EDIT 2: Now the game crashes anytime I try to load my game up. Obviously I can get to the main screen, but can't play it at all. I haven't moved things into the order you just posted, though. I'll let you know how it turns out.
Bandit  [author] May 10, 2013 @ 12:56pm 
Also more information would be helpful, what mods are you using and what is your load order. Which starter pet are you using, and do you have any pet transformations active?
Bandit  [author] May 10, 2013 @ 12:53pm 
Did you recently transition to the new version of CTA? there is information in the Troubleshooting Discussion
Tregolani May 10, 2013 @ 12:50pm 
Bandit: Not sure what is happening, but it seems that the compatibility patch is negating the use of the Socketables tab in Bigger Inventory. I lost all of my current socketables (not really that big of a deal, honestly) and I can't seem to place any socketables in the tab. I'm currently running the game with the Mod Unbinder and without the comp patch, and the sockets tab is working again. Just figured I'd make the "bug" report.
Bandit  [author] Apr 28, 2013 @ 7:13pm 
you can always just do like i did with CTA and just merge the compatibility patch into whatever Inventory mod you use, turn off publish to steam and just rebuild the mod, then load the inventory mod ABOVE cta. Once everything is working good then just unsub so you wont get your modifications overwriten by a new version down the road. I won't be creating one for the public though sorry. Going to have to learn to use GUTS if you want more mod slots :P
William Whisky Apr 28, 2013 @ 1:12pm 
okay :\

But, but but.... how about big bag / bigger inventory *inside* the compatible patch? That still saves, like 1 slot. That's like... 100% more than 0 dude !!11!!

Sorry but this 10 mod limitation had me on this mental "combine them all, that's like <i'm running out of finger to count> a lot. Cool, sub! Compatible patch? That doesn't add anything, and I'm wasting a slot for that? This is OUTRAGEOUS!!!!"