The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Euclidia City (One More Fork)
   
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101.345 MB
Jun 11, 2018 @ 8:55pm
Jul 22, 2018 @ 4:03pm
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Euclidia City (One More Fork)

In 2 collections by Skyrim Mod Developer M7 (Ret.)
Skyrim Real Estate by M7
95 items
City Mods of Skyrim by M7
44 items
Description
The Elder Scrolls V: Skyrim
===========================

Presents...
-----------
Euclidia City
=============

(Based on the Modder Resource, "One More Fork" by IDeFender on Skyrim Nexus); No DLC needed.

The walled City is immense in size with surrounding farmland, Ebony/Iron/Salt Mines, and places to visit and explore. There are Quests such as for the Imperial Museum (to find artifacts), Morag Tong Quests, the Main Quests, and others. You can access the City from the Boat to the North of Skyrim, or in a Tower to the North of Lake Ilinalta.

The City is named after the Ancient Greek Lecturer Euclid from Alexandria, Egypt. The City is an Imperial Province with its own Imperial-Appointed Jarl (From 1st Quest). There are hundreds of buildings in the city, most of which now have interiors. Guards protect vital areas, with a working Prison for transgressors.

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Features:
=========

* Shops in the Market District, some have Automatons for selling items and leveling.
* 3 Mines (Ebony, Gold, Silver; Iron; Salts). Miners will buy Ores.
* Faction Quests - Morag Tong, Thieves Guild, Mage Guild, Knights, Museum, House of the Dead, etc.
* Navmeshing in most areas.
* Theater with Bard, outdoor Bard in Main Docks.
* Optional Festival near Palace (after Defend the City Quest; see Dwarven button for details).
* Player Houses + Rewards.
* Build a Mining Village.
* Palace, Lord's Manor, Museums.
* Chapel of Dibella, Temple of Talos, and Cathedral (Mara).
* Public Baths (hot/cold water with effects).
* Public Forum, Mall, University.
* Restaurants, Cafe.
* Industries (above Marketplace).
* Keep, Prison, Barracks, etc.
* Bandit-Infested Castle (Quest).
* Followers.
* Waterfall Park.
* Farms with Farmers who buy crops.
* Working Inns.
* Gold Telepad for traveling (Entrance Tower).
* Safe Storage (in Player Houses or Bank).
* Knight Quests.
* In-Game Guidebook, and a Novel by M7 (see Imperial Museum).
* Custom Loadscreens.
* Fletcher Anvil makes Explosive Arrows and other items.
* Loom (Industry) for making clothing.

Entrance to the City:
=====================
1. By Boat (North of Dawnstar).
2. By Tower (North of Lake Ilinalta).


========
CREDITS:
========
Snow Peach - NPC Creation
KS Hairsdos
The Eyes of Beauty
Numenume Eyebrows

Roy D. Loudbark (Peyton) & his friend Scott - Ideas
IdeFender [www.nexusmods.com] - for basic structure of City (Skyrim Nexus).

Nifskope, BSA Browser, GIMP (Editing software).
Inscribe 2004 (Hieroglyphs).
Bethesda (DLC parts, Skyrim).

Reference:
==========

https://en.wikipedia.org/wiki/Ankh-Morpork (Novels).
https://en.wikipedia.org/wiki/Euclid

Project started: May 18, 2018.
Last Update: July 9, 2018.


M7 2018.

Update - July 22, 2018:

- I added a Bard College (Quest) to the SE [south east] of the City.

M7 2018.


Popular Discussions View All (4)
4
Jun 7, 2019 @ 11:53am
Positive Feedback:
Skyrim Mod Developer M7 (Ret.)
3
Jun 14, 2018 @ 6:23pm
Bugs, if any...
Skyrim Mod Developer M7 (Ret.)
2
Jun 14, 2018 @ 2:36pm
M7 Fan Club
Skyrim Mod Developer M7 (Ret.)
29 Comments
Al_Seimers Jul 1, 2021 @ 3:56pm 
To Skyrim Mod Developer M7 (Ret) Sorry to hear about your health issues and to hear that you're retired from modding, especially as you had so many great ideas out there. May you live as long as you may in good health and enjoy your retirement from modding. Modders never die - they just change their coding! :)
Skyrim Mod Developer M7 (Ret.)  [author] Jul 1, 2021 @ 12:27pm 
Probably an automaton (Dwarven Centurion which you touch to activate) does that. I haven't modded in some time due to health issues, and I am retired from Modding Skyrim. You may wish to ask another player this.
M7. 2021.
aevance1967 Jul 1, 2021 @ 7:45am 
Good Morning mr. Michael:), i have a simple question for this mod if you wouldnt mind,where do you turn in the shipping crates? cant find the vendor or whomever???
Al_Seimers Oct 4, 2020 @ 4:45am 
Skyrim Mod Developer M7, It's such a shame that the mod is so unfinished, as it could have been an incredible place to go to for new experiences. The concept is amazing and really clever. The fact that it's in a place that doesn't conflict with other mods is a great idea. I mean, I could go on about all the things that ARE good with it, but I'd run out of space. [The food, drinks, the quest-givers, the market vendors, building a 'village', the size of the city, the player homes and more.]
My point is that certain things that I've already mentioned have spoiled the experience for me somewhat because, in fact, I love it so much and I'm disappointed that it's been left alone, which is very sad.
Al_Seimers Oct 4, 2020 @ 4:44am 
Skyrim Mod Developer M7, Haha, I'm so sorry for insulting your cat! Your cat is beautiful. It is cute. It is a lovely little creature. (I'm actually a cat person [not literally :)] I mean I like cats.) But to have such huge, non-lore pics of a cute little kitten festooning the walls of my abodes just doesn't make me comfortable.
I apologise profusely for believing the mod was all your work and therefore accusing you of so many errors. It really is a spectacular piece of work, it's just very jarring when you walk into an amazing manor to see that awful flooring which just doesn't look right in the rest of the building.
Skyrim Mod Developer M7 (Ret.)  [author] Oct 3, 2020 @ 10:51pm 
@Glend47 - maybe if I get bored, I could redo all of my old mods? I am currently playing ESO.
M7 2020.
Skyrim Mod Developer M7 (Ret.)  [author] Oct 3, 2020 @ 5:30pm 
glend47 Thank you for insulting my Cat.
M7 2020.
Skyrim Mod Developer M7 (Ret.)  [author] Oct 3, 2020 @ 5:29pm 
the original mod was not designed by M7. It was a mod resource. M7 built upon it.
M7 2020.
Al_Seimers Oct 3, 2020 @ 4:31pm 
Euclidia looks amazing. Sadly though, it's way unfinished which spoils the immersion somewhat. There are so many places that are utterly cavernous and empty that it makes having a 'city' like this completely pointless. I love the architecture and there are some brilliant ideas based around creating things, but the quests are easily beatable for any character who is a decent level. The flooring in the higher-end housing is hideous and gaudy, as are the pictures on the walls of the Khajiit kittens, and most of the occupied buildings are housed by students who do nothing but ask the odd annoying and repetitive question. It's sad that M7 appears to have discontinued their work on this decent-sized city, as it could have been epic.
yegor40 Jan 26, 2019 @ 2:18am 
Hey, this is amazing!!! Are you still working on this? I think you must!