Arma 3
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Fallingstar_DEMO
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: Altis
Meta: Collection
File Size
Posted
Updated
1.048 MB
Jun 11, 2018 @ 7:56pm
Jun 16, 2018 @ 1:52am
2 Change Notes ( view )

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Fallingstar_DEMO

In 2 collections by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 items
Anomaly Series
22 items
Description
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Re-Upload. This is updated version.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

If you like this script don't forget to rate, share or provide feed-back. Thank you!


FallingStar and Meteor script showcase on ALTIS: create an unique atmosphere in your missions.
Un-pbo the mission and read the comments or watch the video tutorial for more information.
You can use, adapt and/or modify the script as you see fit.
If you find nice ways to modify the script for better effects let me know.
Tested on dedicated but not in MP, any feedback will be greatly appreciated.
Thank you and have fun!

If you like my work and you want to support me, you can do so using one of ways listed below.
:) THANK YOU !



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

Tutorial
https://www.youtube.com/watch?v=ycjePqDtFqY

Direct Download Link
https://aliascartoons.com/

Other Scripts
http://steamcommunity.com/sharedfiles/filedetails/?id=660222301


DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
37 Comments
Ben Feb 22, 2022 @ 7:07am 
Hello ALIAScartoons, thanks for all your amazing scripts. I have one question about the meteor one. I got a error message when using possession mod and being hit by a meteor. Its look like something is wrong with the alias_hunt file. What should i change in it to be sure the meteor will hunt another AI or my next possession. It don't occur when i got killed by enemy or suicide.
ALIAScartoons  [author] Dec 27, 2021 @ 7:36am 
@chim
Yes, but is not something trivial to do, some additional scripting is needed.
chim Dec 25, 2021 @ 8:47am 
Is there a way to make this meteor hit a specific place instead of random locations?
ALIAScartoons  [author] May 29, 2020 @ 10:23am 
Not sure what you have in mind but you can use the script in any mission and terrain
ReconGhost May 29, 2020 @ 10:17am 
Hi, first of all thanks for your incredible script, I wanted to ask you would it be possible to use this script to do something similar to the scene of the battle los angeles
Nutzgo Sep 11, 2019 @ 4:38am 
Yes, I commented before I saw the comment from lumiereL. I figured it out, thanks. Very cool script!
ALIAScartoons  [author] Sep 11, 2019 @ 3:52am 
@Nutzgo
Yes, you need to make it false and public so the script will stop for all players
Nutzgo Sep 11, 2019 @ 3:22am 
In your code, it says that to disable the script, have this in a trigger:
"alias_fallingstar=true;
publicVariable "alias_fallingstar";

.. but it doesnt work. Shouldn't it be "alias_fallingstar=false"?
Pasqually Aug 21, 2019 @ 1:04pm 
Bro, if you could change the radius they will land in, I could make a type of thing where you could call in demo support from a destroyer and literally blow up places