RimWorld

RimWorld

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Higher Power
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1.663 MB
Jun 11, 2018 @ 7:04pm
Oct 5, 2024 @ 11:42pm
19 Change Notes ( view )

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Higher Power

Description
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created.

Generators and Costs:
Battery LV2
  • Health - 150
  • Energy Storage - 1200
  • Charging Efficiency - 70%
  • Cost - 140 Steel and 4 Components
Chemfuel Powered Generator LV2
  • Health - 400
  • Energy Output - 1500
  • Fuel Capacity - 60
  • Cost - 150 Steel and 5 Components
Solar Generator LV2
  • Health - 400
  • Energy Output - 3400
  • Cost - 200 Steel and 6 Components
Wind Turbine LV2
  • Health - 200
  • Energy Output - 6900
  • Cost - 200 Steel and 4 Components
Geothermal Generator LV2
  • Health - 750
  • Energy Output - 7200
  • Cost - 680 Steel and 14 Components
Watermill LV2
  • Health - 400
  • Energy Output - 2200
  • Cost - 560 Wood, 160 Steel, and 6 Components
Toxifier Generator LV2 - Biotech
  • Health - 400
  • Energy Output - 2800
  • Cost - 250 Steel and 6 Components
  • Radius - 35.9
  • Cells To Pollute - 8

Other Information:
Credits:
Got help from Tech N Gamer on setting up the LV2 Solar Panel power output.

Change Notes:
Check the change notes to see the most recent changes.

Direct Link:
For those of you that can't get it to work through the workshop, here's this.
https://drive.proton.me/urls/5VQE51QPCG#CJTILwS8xvJ9

Older Versions:
For those of you that play the older versions, 0.18 and 0.19 are now directly supported.

Leion247 Modding Discord:
If you get the direct link, I recommend joining my discord. I post an announcement for every update I make to any of my mods. Also you can keep up with any progress I make.
https://discord.gg/FHBSWak5vW

Donation:
For those that feel inclined to donate, you can do so here.
[www.buymeacoffee.com]
Popular Discussions View All (1)
2
Feb 26, 2020 @ 4:17pm
Research Project doesn't behave well
NECEROS
108 Comments
60threin Feb 24 @ 11:07am 
Alright, thanks man
leion247  [author] Feb 20 @ 8:07pm 
It should be compatible as far as I'm aware.
60threin Feb 20 @ 5:21pm 
does this conflict with vanilla power sources expanded?
leion247  [author] Feb 16 @ 1:06am 
Looks like the intended behavior from the mod is to have pollution pumps next to your toxifier generator, as they connect to the waste network. I probably shouldn't modify both the base toxifier and the level 2 one to subvert that step since that's how it's supposed to be.
leion247  [author] Feb 10 @ 5:25pm 
I don't see why not. I'll try to get something out by this weekend if its possible.
Jeremie Feb 10 @ 7:06am 
can you add support to connect to Vanilla Chemfuel Expanded - Unofficial Expansion ?
can let the Toxfier generator connect to it .
Kham Oct 6, 2024 @ 9:11am 
@leion247 thank you, really appreciate it! Seems to be working great.
leion247  [author] Oct 5, 2024 @ 11:44pm 
@Kham, it should be present the next time you load up your save. Assuming you're in patch 1.4 or 1.5.
Spotter Oct 1, 2024 @ 2:52am 
Absolutely spot on Leion 👍👍 5💖 10🌟 To your MODS.
leion247  [author] Oct 1, 2024 @ 1:33am 
I don't know any other Rimworld modders on a personal level, so the best I can do is set an example.