ARK: Survival Evolved

ARK: Survival Evolved

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Dino Hunter
 
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8.253 MB
Jun 2, 2018 @ 11:00am
Nov 6, 2018 @ 2:10am
5 Change Notes ( view )

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Dino Hunter

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Description
Mod ID: 1401103561


Fully stackable with any mod. Can be loaded last.

This mod adds 9 creatures with a special custom AI that will only target tamed creatures, ridden or unridden. This mod brings a little more fear to your experience, you'll no longer be safe becasue you have a good mount.

This is a expansion mod made for Gaia but can be used with any dino mod, or as a standalone.

Properties
  • Only 5 of each type at any given point(hardcoded), can be changed in serversettings.
  • Only attack tamed creatures. Increased targeting range.
  • Base health and damage output is x20 vanilla counterparts. Speed increased by 25%.
  • Applies a buff that drains 10% health over 30 seconds.
  • Immune to buffs.
  • Can not be tamed or knocked out.
  • Grants no experience but gives skins and kibble upon death.



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Popular Discussions View All (4)
1
Jun 3, 2018 @ 3:47am
PINNED: Servers running this mod
|SE|prome
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18 Comments
Nobody Feb 17 @ 2:05am 
Hello how do the dino hunter have been around for a while but have not seen one yet?
@GoD_Tempus Thanks so much for the support 😃
Starknight99 Feb 6 @ 4:14pm 
Can the Dino hunters break through stone or metal walls
|SE|prome  [author] Feb 4 @ 5:31pm 
Yeah I agree, its really OP. But thats what ppl wanted ¯\_(ツ)_/¯
You could manually adjust resistance and dmg dealt from Dino Hunters. This is an example,

Editing Wild Dino Damage and Resistance
DinoDamageMultiplier specifies how much damage wild dinos deal. The higher the value, the more damage they do. Setting it to 2.0 doubles the damage dealt.
DinoResistanceMultiplier specifies how much damage wild dinos take. The higher the value, the more damage they take. Setting it to 0.5 cuts the damage taken in half.

Default values:
DinoDamageMultiplier=1.0
DinoResistanceMultiplier=1.0
You can also customize these settings to individual dinos with
DinoClassDamageMultipliers=(ClassName=”Behemoth_Bronto_Character_BP_C”,Multiplier=2.0)
DinoClassResistanceMultipliers=(ClassName=”Behemoth_Bronto_Character_BP_C”,Multiplier=0.5)
GoD_Tempus Feb 3 @ 12:33pm 
@Ṻńīčøṝñ Ŵḯƶåřḍ, yes they have a purple glow. But beware, they are damn hard to fight.
I lost numerous Dinos against them...

oh and also @|SE|prome, fighting against them is hard, but can you implement, that it takes a while til they respawn?

oh and btw. their speed and range is huge.... i had to skill my dinos on speed to avoid them, til i leveled them enough to fight against them.... most of the time its impossible, to bring a tamed dino back to my base...

Since i played GAIA and Dino Hunter, i only managed to keep one Dino alive ( a Divine Argentavis), because of flying away before most Hunters were close enough. Every other Dino didnt stay alive for a longer period ;)

After all, its a good mod in conjuction with GAIA, but mayyyybe a bit to OP :)
How can you distinguish Dino Hunter Dinosaurs from normal vanilla dinosaurs? Do they have particle effect? Thanks for the support
Chum@chechy Jan 11 @ 11:48am 
заебись
Plaggue Doctor Jan 11 @ 8:32am 
ммм... найс
k][Hязb Jan 11 @ 5:37am 
|SE|prome i dont know
|SE|prome  [author] Jan 11 @ 4:30am 
@-Witch @piatto03
Я Андреас?