Cities: Skylines

Cities: Skylines

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Old stone quay - Fenced
   
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Assets: Road
Tags: Quay
File Size
Posted
Updated
4.184 MB
May 28, 2018 @ 2:01pm
Apr 6, 2020 @ 9:23am
3 Change Notes ( view )

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Old stone quay - Fenced

In 1 collection by Avanya
Avanya's quays
38 items
Description
Screenshots taken with Daylight Classic on



The old stone quay with a fence so your citizens don't fall into the water. Comes in a plain version as well for those places on land.

Fence will be released as a prop and a fence network as well once I'm done with the quays.


A special thank you
To my patron Pasi & Jimmy :D

Model
Tris: 604 + 26
Texture: 1024x512 + 1024x512

LOD
Tris: 108 + 26
Texture: 128x64 + 128x64

Disclaimer
For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.

Questions, bugs & feedback
Please direct all questions regarding the game, official content and Colossal Order to the official channels: https://linktr.ee/colossalorder

Copyright 2018 Samantha Woods. This item is not authorized for posting on Steam, except under the Steam account named Avanya. If you have a good reason for another version to exist, then message me and we can talk.
5 Comments
Cirdan Feb 3, 2020 @ 12:09am 
@avanya Quays use the topographical gradient to determine which side faces out. If you grade your land on a downward slope your fence will face downhill. If you are placing your quay on flat land who knows. It may find the nearest gradient from the placement point to make a determination.
Avanya  [author] Aug 17, 2019 @ 1:40pm 
@MajorEnglush: Quays are only able to tell which side is supposed to be which when placed along the water. When we place them in land or move them around with Move It, the game can't tell anymore. So it swaps around randomly. We're doing something that isn't intended and that comes with some consequences. I'm afraid there's nothing I can do about it.

Ideally we would have an upgrade tool for quays, which would allow us to reverse direction like with roads, but that would still just be a way to fix it at the end. Other ways to fix it is delete the part that's the wrong way around and redraw it in the direction, that will have it face the correct way.
MajorEnglush Aug 17, 2019 @ 9:15am 
Any explanation as to why the fences flips sides for no damn reason and tips on how to solve that? Even when using Move It they just decide to go to the other side. These are an amazing asset, but useless in some situations because there is no rhyme or reason I can discern as to why this keeps happening. But it's annoying af.
Avanya  [author] Jul 31, 2018 @ 12:21pm 
Thank you! Always nice to know it's useful! ^^
Jollyboys89 Jul 30, 2018 @ 1:46pm 
Thank you, your wall and fence networks are a brilliant addition to the game.