Garry's Mod

Garry's Mod

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Gredwitch's Emplacement Pack
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Type: Weapon, Addon
Tags: Fun, Realism
File Size
Posted
Updated
885.549 MB
May 21, 2018 @ 8:58am
Jan 1 @ 3:46pm
50 Change Notes ( view )

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Gredwitch's Emplacement Pack

Description
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES.
You need Gredwich's base for this to work correctly!

This pack includes :
  • an MG 42
  • a PaK 40
  • a PaK 38
  • an MG 15
  • an MG 81Z
  • a Vickers machine gun
  • an M2 Browning
  • an M1 Mortar
  • a Granatwerfer 34
  • an FN Mag
  • an M240B
  • a ZiS-3 divisional gun
  • a ZiS-2 M1943
  • a PM-41 Mortar
  • an M5 AT gun
  • an M2A1 105mm Howitzer
  • an Ordnance ML 3 inch Mortar Mk II
  • an M134 Minigun
  • a DShK
  • a ZPU-4 (1931)
  • an MG 34
  • a Nebelwerfer 41
  • a Flak 38
  • a 5 cm KwK
  • a Flakvierling 38
  • an Artemis 30
  • a Flak 37 (Flak 88mm)
  • a 40mm Bofors L/60
  • an M60
  • an Ordnance QF 6-pdr AT Gun Mk II
  • an M1919
  • a Bren LMG
  • a Browning M1918 Bar
  • a ZSU-23-2
  • a GAU-19
  • a 2A65 howitzer
  • an M777 howitzer
  • an LeFH18
  • a PaK 43
  • a ZPU-4 (1949)
  • a Kord
  • a Breda Model 35
  • a 37mm Flak 36
  • an MG3
  • an RPK
  • a Phalanx CIWS
  • a Flakzwilling 40/2
  • a 155mm GPF


(48 guns if you can't count)

HOW TO USE THEM
Press the Use key (E) on the gun to grab the it, then hit the Fire key (left click) to shoot.
Press the Seondary Fire key (right click) to change between shell types and firing modes (specific to weapons).
On most of the guns, you can press the Suit Zoom key to toggle view modes.
You can also change some stuff if you open the C menu, right click on the gun and click on Edit properties...

MGs / Light cannons SPECIFIC STUFF
Most of the MGs are reloadable. Press the Reload key to reload them.
You can also press the Use key (E) on the bipod / tripod of the MG to grab it.

On some cannons (such as Flak 38s, Flak 36s and Bofors), you can press the Seondary Fire key (right click) to toggle time-fuzed shells and normal (direct hit) shells.
To increase the fuze time, press the Walk key (this one).
To decrease it, press the Sprint key (SHIFT).

MORTARS SPECIFIC STUFF
When you shoot, the shell will land where you aimed.

MANUAL RELOAD MODE
The gun you want to reload must be in the reloading state.
Spawn an Ammo Box, spawn the shell type or magazine or belt type you want and put it on the gun (be careful with shells - they can explode if you do something wrong).

SHELL TYPES DOCUMENTATION
Main shell types:
  • AP = deals damage to tanks
  • APHE = AP but deals more damage to tanks
  • APC = AP but has less chance to ricochet
  • APCBC = AP but better
  • APCR = doesn't deal a lot of damage but can kill the crew inside of it if you aim well
  • HEAT = AP but the its penetration stays the same and it deals more damage on penetration than AP, and it also has a blast radius if it doesn't hit a tank
  • HE = Does le big boom, just like HEAT its penetration value stays the same throughout its flight but they are pretty low (usually around 10mm for ww2 tanks), but in case of a penetration it should one shot your target
Other shell types:
  • APBC = APC but faster
  • APHEBC = APHE but faster and with a lower ricochet chance
  • APHECBC = APHE and APCBC
  • APDS = APCR
  • APFSDS = APCR but does more damage
  • HEATFS = HEAT
Note: 7mm and 50. Cal machine guns fire AP bullets, 20mm, 30mm and 40mm autocannons fire HE shells
CONVARS

Client-side convars

Convar
What it does
Default value
gred_cl_shelleject
Enables / disables the shell ejection on MGs / light cannons.
1
gred_cl_emp_mouse_sensitivity
The mouse sensitivity on the emplacements with seats (will not work if you have Neurotec installed).
0.2


Server-side convars
Please note : these convars can be toggled in a listen server by the player who started it in the developper console.
If you are a dedicated server owner, you can only change them through the server console and through RCon.


Convar
What it does / is
Default value
gred_sv_carriage_collision
Enables / disables the carriage collision with players
1
gred_sv_shell_arrival_time
The mortar shell arrival time
3
gred_sv_limitedammo
Enables / disables limited ammo on compatible MGs
1
gred_sv_cantakemgbase
Enables / disables the ability to take the MGs' base
1
gred_sv_enable_seats
Enables / disables the seats on certain emplacements
1
gred_sv_enable_explosions
Enables / disables the life system of the emplacements
1
gred_sv_manual_reload
Enables / disables the manual reload system for non-MG emplacements
0
gred_sv_manual_reload_mgs
Enables / disables the manual reload system for MGs
0


I recommend the use of this addon to use some MGs

TO-DO LIST
  • Cannone da 47/32
  • PM M1910
  • DP-28
  • PKM
  • M249
  • FK 96
  • sIG 33
  • Lewis gun
  • M1937 cannon
  • M1942 cannon
  • PM-43 mortar
  • M1938 howitzer
  • M33
  • M3 cannon
  • Cannone da 105/28
  • Zwillingssockel Typ 36
  • 3.7 cm Pak 35/36
  • 6-pdr AT Gun Mk IV
  • 25-pdr Mk I
  • 25-pdr Mk IV
  • 2-pdr AT Gun Mk I
  • Mk 19 grenade launcher
  • M220 TOW
  • BGM-71 TOW
  • Kornet ATGM
  • HJ-8 ATGM

WTF IT DOESNT WORK IT NO WORK WXSFDDGIKFDFDSL
Please report lua errors in the comments

Got Neurotec? Get the fix here!

Have fun!

CREDITS (click)[paste.ee]




No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198192375265", or without permission from said account.
Popular Discussions View All (124)
2
Jan 12 @ 7:44am
No Effects any more
swampglider2017
6
Jan 13 @ 9:01pm
Cannons without barrels and MGs under tripods.
Grabenratte
2
Dec 26, 2020 @ 4:42am
Artillery, Anti Tanks and Mortars doesn't shoot.
☦️Greater Russian SFSR⭐
< >
3,597 Comments
Árēs_Revenge 1 hour ago 
Can't reload any of the guns.
pszczółmysz 7 hours ago 
why not flak96
Tapo4ek 13 hours ago 
Why DP-28 and PM1910-Maxim are crossed out? You never release them? Your addon includes prop parts of Maxim(PM1910), why it isn't released how an machinegun?
luke.breaux Jan 14 @ 8:42pm 
i cant spawn it
Sasha Belyi Jan 13 @ 2:41am 
А еще планируются пулеметы/зенитки/пушки?
bewa_ Jan 9 @ 8:51pm 
I seem to get the problem of firing any type of mortar or artillery in birds eye view and the actual projectile not hitting, as in it not hitting the ground and bouncing off. I'm pretty sure it might be a current mod I have, but I want to be sure.
skin4scales Jan 9 @ 7:38pm 
Damn. Im sold
bofors Jan 9 @ 2:19pm 
All machine guns that have the ability to reload, do not reload
_appallaches_ Jan 9 @ 4:56am 
gredwich see my problem pls
_appallaches_ Jan 9 @ 4:55am 
How to see a explosions effects?