Paladins

Paladins

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How To Play Cassie - Hints & Tips - The Ultimate Guide
By Creeves and 1 collaborators
This will be the first of our many guides, on the Paladins Champion Cassie. We will be doing a video guide with more information to go along with it! Which you can find here: https://youtu.be/cm-eSGazmeM

New - Ying Guide:
Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1383380804
YouTube: https://www.youtube.com/watch?v=fwxOKLlK4-w
   
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Cassie - The Ultimate Guide
Introduction: (What makes Cassie special, who are her main targets?)
Cassie, the infamous damage champion, able to seemingly delete her targets within a blink of an eye. Today we will be going over various hints and tips for playing Cassie to form part 1 of our ‘The Ultimate Guide’ Series.

Cassie is a damage champion, she has a slightly below average healthpool of 2300, armed with a crossbow. All shots fired are projectiles, meaning it takes time to travel in the air. Compared to, for example Drogoz, Cassie’s shots will travel much faster, but it’s something to keep in mind and can take some getting used to. An important thing to note is unlike other projectiles such as Maeve’s knifes, there is no falling curve. In addition, there is no damage falloff, meaning Cassie will do just as much damage from halfway across the map as in someones face.
Ability Overview
Ability Overview: (A run through of Cassie’s abilities, when to use them, and how to maximize their impact.)

(Crossbow) (LMB) (Direct)
Your crossbow shoots an arrow that deals 680 damage, with a 0.75 second firing speed.
Everytime you land a shot, you gain 4.2% ultimate charge and with a fast projectile speed, this is an easy shot.



(Disengage) (RMB) (Direct) - [12S]
Disengage shoots an arrow that deals 200 damage and knocks your opponent backwards (800 Knockback Impulse). Disengage grants 1.3% ultimate charge on hit.



(Blast Shot) (Q) (Area) - [10S]
Blast Shot shoots an arrow that explodes on impact dealing a 450 damage AOE attack and does reduced damage to those nearby. This results in gaining 3% ultimate charge on hit and anywhere from 0.5% to 2% for anyone else hit.



(Dodge Roll) (F) (Movement) - [5S]
Rolls 50 units in the direction of movement. You can still be hit while rolling.



(Scout) (E) (Ultimate)
Send your bird into the sky for 8 seconds. This will reveal enemies to allies, yourself and grants CC immunity and 30% Movement Speed. Keep in mind that this ultimate will be cancelled if Cassie dies, and that the reveal has a global range. (You will not be able to gain ultimate charge for the duration.)


Talents
(Exaction)
Exaction allows you to deal 30% bonus damage for your next shot after using Dodge Roll. This used to be the primary cassie talent that everyone used but has since fallen astray. This is a great talent for Cassies who favour mobility and close ranged combat, a good pick when going up against a multitude of flanks, or on small maps.



(Just Breathe)
Just Breathe takes no damage falloff one step further. All Crossbow Shots deal upto 30% increased damage once they’ve traveled 70 feet. This allows cassie to play further back and is an excellent counter to an opposing Kinessa or Strix. This is a good pick on maps with long tunnels like Stone Keep, Timber Mill, Splitstone Quarry.



(Impulse)
For many the current Meta loadout, Impulse adds buffs to your Blast Shot. Increases the damage of Blast Shot from 450 to 700, as well as reducing the cooldown by 2 seconds. Paired with a loadout, this Talent allows a Cassie to melt through lower health champions, as well as output high damage onto clumped up enemies on point.



(Big Game)
After hitting an enemy with disengage, subsequent shots will deal an additional 10% of their maximum health in damage for 6 seconds, affecting your main attack. Big Game can be a great pick when going up against teams with bulky double frontlines (Eg. Inara and Makoa), and can dish out insane damage. It should be noted that without loadout modification, the cooldown for Disengage can be long (12 seconds). This talent can also be paired with a max KB loadout on maps with Environmental Hazards, such as Fish Market.

Itemization
Crosses - Represent Items I would not recommend buying under any circumstances.

Hearts - Items that you can safely buy in most situations.

Ticks - Items that are decent or conditional and depend on what the enemy team is running. An explanation of when to use the ticked items will be included in our planned item purchasing guide.

In the case of even one enemy frontline who relies on shields, i.e Khan; I reccomend picking up wrecker, you can let the Cauterize Blast Shot carry you for Caut!

Loadout
Blast Shot Loadout -
Kinetics and Blast Shower are essential; however the other three cards and their levels are of course up to you. Drain Life can be effective, however Cauterize diminishes its bonuses. Somersault is an extremely effective escape mechanism. Quiver is somewhat a bad habit for me, I can’t really play without the added ammo, however if you can avoid this, it might be an idea to swap it for something more useful.



Dodge Roll Loadout -
Although I don’t frequent Dodge Roll Cassie, and it has been nerfed massively, I would recommend using this loadout on close quarter maps, such as Brightmarsh (mostly).



Knockback Loadout -
This loadout isn’t entirely serious, it’s a lot of fun to use. I wouldn’t recommend it in Ranked, however in Casual on maps such as Fish Market or any others with a multitude of environmental hazards, it can work. Again, you can exchange cards such as Blast Shower for Megaton (Increases Blast Shot KB), however this can be inconvenient. Removing Raze can make this an effective loadout paired with the Big Game talent for any map.

Hints & Tips
Hints and Tips: (Tips on how to use Cassie, special circumstances, etc.)

Cassie’s ultimate: Scout, can be a great way to escape from a high knockback attack or any CC, such as a Torvald ultimate (not that his ultimate isn’t already negated by 100 things), or even something such as a Seris ultimate. It’s important to keep in mind that this might not be the best usage, as using ultimates to save only you can let the team down. The ultimate also offers a direct counter to Maeve’s ultimate: Midnight. Your allies will still be able to see the locations of enemies, negating the main effects of Midnight (Still got to watch out for walking off the map on Fish Market!)

Remember, when using a Blast Shot loadout to maximise the amount of people you hit at once; this will mean your cooldown is reduced, as well as giving you a burst of healing. You can fire a blast shot almost simultaneously with a normal shot to deal 1350 damage within milliseconds.


Ranked
Ranked: (Cassie in ranked, when she is banned, who she might counter.)
As of OB69, Cassie is regularly banned and considered a High Tier Damage Champion. If you can pick her up, it is highly recommended, just remember to keep the map in mind and what your opponents have drafted so far. We will be working on Ranked Drafting Guides in the future, so watch out for them.
Thankyou For Reading!
Thanks for reading the first of many champion guides, please consider subscribing to the Paladins Guides channel on YouTube! Guides will be posted their with in game footage and more!

https://www.youtube.com/channel/UCpqhkT9mY08yI27nlNUFmkw
19 Comments
Kerfluffle May 12, 2018 @ 11:09am 
@Creeves, having built in cauterize via kinetics makes wrecker the go to choice for her I would NEVER pick up cauterize on her while running the kinetics card. Chronos and morale boost are also usually the go to yellow items where as master riding is...not good on her she's not a flank, and she isnt a tank either and nimble ... mixed feelings on it on one hand it can help you survive and juke shots on the other you're not helping your team more with more ults(morale boost) and on the other you're not doing more damage via more blast shots rolls etc(chronos), green items, Rejuv definitely deserves a mention there, with healers like grover and jenos that dont have very big heals it helps alot staying alive.
Creeves  [author] May 12, 2018 @ 8:56am 
What would you advise instead for itemization? I mean this is what I always buy on Cassie.

:)
IEGH May 11, 2018 @ 6:27pm 
However her aim is bad at long range since her arrow hitbox is small.
Kerfluffle May 11, 2018 @ 5:15pm 
@Creeves, decent overall guide, but your itemization is horrible and the loadouts arent the best either.
Creeves  [author] May 11, 2018 @ 7:51am 
Hey Hero Kusagari, I have added Itemization to this guide and will add it to all future guides.
FireQuiz May 8, 2018 @ 9:57pm 
Hey loved reading this, but just to give ya more to it, mind adding on a good recomindations for item buying for Cassie? Cuz I can never really pick between Moral Boost, Nimble, and Chronos, and I like to try running that negate heals with blast shot card and then picking deft to try and deny heals alot. However, you did an execlent job with this guide :steamhappy:
Pixelschubserin May 8, 2018 @ 10:30am 
Cassie <3
sugoi May 8, 2018 @ 8:02am 
how to counter cassie : click cassie character and then press ban button. :steammocking:
Ein May 7, 2018 @ 10:45am 
rename it on how to play assie or ass