Cities: Skylines

Cities: Skylines

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Airport Blast Shoulder Pack
   
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Assets: Road
File Size
Posted
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23.609 MB
Apr 27, 2018 @ 10:03pm
May 23, 2018 @ 6:37pm
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Airport Blast Shoulder Pack

Description
Pack comes with 6 roads meant to be used as taxiway and runway blast shoulders. 3 with lines and 3 with none.

*These have a duplicate asset warning. It's unfortunate, though harmless.

Credit for the idea goes to Strictoaster, Fluxtrance, and bsquiklehausen's FBS International Airport Series

If you haven't already, go check that out here

See also my Airport Runway Extensions
And Airport Service Road Pack
78 Comments
MobiusOne  [author] Feb 28, 2022 @ 11:04pm 
@sateller69 functionally they're just roads meant to be manipulated using Move-It. They're compatible with the Airports DLC! :)
sateller69 Feb 28, 2022 @ 3:18pm 
Are these, or will be, compatible with the Airports DLC?
LemonsterOG Jun 8, 2021 @ 9:52am 
@MobiusOne -- Just so you know, I ended up unsubscribing. It became too cumbersome. I added it to my "flicker" collection. If you discover a fix, please reach out. Thanks soooo much for your time.
MobiusOne  [author] Jun 3, 2021 @ 10:39am 
@LemonsterOG Ahhh i see. I figured its was a dumb question but i thought I'd ask in the name of troubleshooting. I think it must be some mod doing it. I went through your list and nothing stands out per se but you do have a lot so its really hard to say.
LemonsterOG Jun 3, 2021 @ 7:43am 
@MobiusOne -- I pulled this from the pack because for these, the clipping networks are at least a workaround. For some reason, they don't work for the others.

I'm actually using this one in my current city, with the clipping networks.
MobiusOne  [author] Jun 3, 2021 @ 7:19am 
@LemonsterOG Np! i'm going to ask a dumb question; the airport assets in your flicker pack aren't these. Those are different shoulders, are you sure you're looking at mine with a flicker?
LemonsterOG Jun 2, 2021 @ 8:05am 
@asgbens -- I've always had issues with this pack and a few others. Just so I could keep track and not periodically subscribe to assets that did this in my city, I actually created a collection to help ensure I wouldn't. Assets that Flicker Collection

As for LOD settings, I do use a few mods that effect LOD's, but I use them to enhance LOD, not lessen or disable. My Active Mod Collection

Any other insight would be most helpful. Thanks so much for replying. :smileyflag:
MobiusOne  [author] Jun 1, 2021 @ 4:14pm 
@LemonsterOG I very vaguely remember seeing this issue back when i made these in 2018. I don't remember exactly what caused them for me but I think it had to do with the LOD's and it was resolved before I posted them. It's weird that it's affecting you now. do you have any mod's that disable LOD's? FWIW im building an airport right now and I don't have it :(

taken just now [imgur.com]
MobiusOne  [author] Jun 1, 2021 @ 3:18pm 
@Nickayz Awesome thanks! yeah I made these basically right after the road editor came out and none of this info really existed. I need to go back through my network assets and update them but this much later i'm honestly pretty terrified of breaking them and corrupting peoples saves. So i dk we'll see. in any case that guide is great and i'll follow it for sure if i do update.
LemonsterOG Jun 1, 2021 @ 6:57am 
@MobiusOne -- All of these assets flicker on the edges in my game.

Click for Video [www.dropbox.com]

The only way I can get them to work is to use anarchy and place these clipping networks in the exact same place as the assets in this pack. This means that I have to do twice the work and using twice the number of nodes and segments.

Do you have any other suggestions on how to resolve this? Thanks so much!