XCOM 2
191 ratings
Infinite Medkits Flashbangs and Smoke Grenades
   
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Apr 26, 2018 @ 12:51pm
May 12, 2018 @ 12:01pm
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Infinite Medkits Flashbangs and Smoke Grenades

Description
A simple mod that makes medkits, flashbang and smoke grenades infinite items. This is a mod that I created for personal balance reasons as I am trying to balance things out similar to LW2 style but decided to put for anyone who might be curious to try. Also note that this mod actually sets the prices of nano medkits to be lower on any difficulty other than legendary and makes them not require viper corpses, just needs the battlfield medicine tech researched.

This mod should work with both WotC and Vanilla but I compiled it using the WotC SDK so I don't know 100% if it will work in vanilla. Also this SHOULD work on pre existing campaign but I have only tested it on new ones.

Should be compatible with most mods as this does not overwrite any classes.

Update: 5/4/2018

Removed code that alters nanomedkit values. Moving to another mod for that.


Update: 5/12/2018
Fixed an issue where smoke grenades weren't actually providing any actual defense.

Do not use with tutorial enabled.
The tutorial requires you to buy a medkit to advance the story further but this mod disables medkits being buildable so if you enable the tutorial with this mod you wont be able to advance the campaign. Looking to get a workaround to this but for now the only thing that can be done is to not enable tutorial.
40 Comments
Giggles Dec 6, 2023 @ 11:41pm 
Mod will NOT work if added into the middle of a save, medkits, flashes, and smokes will dissappear and cannot be built or cheated in.
TITANMASTER25 Oct 5, 2023 @ 10:32am 
I have the same issue as Coretap, my med kits have completely disappeared. Anyone know what's going on?
CapitaineYolo Oct 18, 2022 @ 1:00pm 
Could you add nanoscale vests to the list?
Coretap Dec 2, 2021 @ 7:23am 
I've run into an issue where when I install this mod, I have no med kits at all. It doesn't give me the option to build them, which I expect, but then it doesn't show anything in my utility list to equip.

I've had to disable the mod...
Иваныч Apr 16, 2021 @ 10:53pm 
It would be great if you make a setting or a separate mod so that items are purchased as usual, but they would not end on missions. )
Rodrrico Mar 7, 2021 @ 3:32pm 
Doesn't work with WOTC
Vaelrisian Jan 20, 2021 @ 12:06pm 
Well. just looked through all my mods and this is the only one that makes changes to flashbangs, as far as I can tell. Still not sure what could be causing the infinite flashbangs to not show up in game though.
Vaelrisian Jan 20, 2021 @ 11:39am 
I have a major problem, but am not sure if this mod is causing it: Flashbangs have disappeared from my game entirely, making abilities that buff them useless.
sloppygiuseppe Apr 17, 2019 @ 1:04am 
Not working for me with vanilla, just a heads up. Was looking for something like this for the same reason as the mod author, to give some reasonable buffs to my lads/lasses after buffing advent.

Simple work around, maybe helpful to other non-WotC players - I used the console to give myself more medikits/flashes/smokes than I have soldiers, so there's always one or more in the inventory if I want to equip one.
Lady Steelheart Dec 17, 2018 @ 4:40pm 
this mod does not appear in my mod list for some reason