Garry's Mod

Garry's Mod

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TTT2 (Base) - v0.11.6b
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
47.437 MB
Apr 9, 2018 @ 11:19am
Sep 25 @ 12:08pm
192 Change Notes ( view )

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TTT2 (Base) - v0.11.6b

In 1 collection by Alf21
TTT2
59 items
Description
# TTT2 # Custom Role Support # TTT Update # New Features #

This is still a beta version. The documentation is available here[docs.ttt2.neoxult.de]. Please report bugs and suggestions here[github.com]! Please make sure to check out the FAQ page[docs.ttt2.neoxult.de] before asking questions.



Discord: https://discord.gg/Npcbb4W
Source: https://github.com/TTT-2/TTT2

MOTIVATION
TTT2 (TTT 2.0) was the next logical step after TTT was such a massive success. It is a spiritual successor to this classic gamemode by Bad King Urgrain which aims to introduce many new features, to fix old bugs and to lift the user interface into a modern era.


ADDONS
We know that TTT lives from its huge community and all its great addons. Because of this, compatibility is one of the highest priorities. Almost every item that works with TTT also works well with TTT2. There are a few minor exceptions though. Addons that modify the hud, eg. Octagonal HUD, will not work with TTT2. If you plan on creating a new HUD for TTT2, you have to use the way more powerful hud system from TTT2. Additionally addons that rely on roles may not work as intended with the newly added roles.

We also implemented a compatibility checker, that prints a list of incompatible or outdated addons in the server console that looks like this[cdn.discordapp.com].

Hint: You do not need addons like "Better Equipment Menu", "Drowning Indicator" or "TTT Sprint", because features like these are included in TTT2 by default.


NEW GAMEMODES
There are a few new gamemodes based on TTT2. Click on these icons to open a list of needed addons to play these currently available official gamemodes.




SETUP
The setup is fairly easy. Just subscribe to TTT2 and the addons you want to use and get started. It's recommended to use ULX to set it up ingame, there's an ULX addon for TTT2. Commands for the admin shop editor etc. are found in this wiki article[docs.ttt2.neoxult.de].




Custom roles are a very big part of TTT2. It adds the possibility to introduce new roles to the game and to change the gameplay to everybodies preferences. All of this is achieved while maintaining an easy to access framework to create new roles and a high level of compatibility.

Check out this workshop list for a overview of roles for TTT2.

If you plan on creating your own custom role, check out this wiki article[docs.ttt2.neoxult.de].




Inspired by TTT Fate and vastly improved for TTT Heroes, classes are another possibility to change the default gameplay. They add the possibility to have a custom property besides roles. Classes can contain whatever the author likes to introduce. From passive effects to traitor items to custom abilities like in TTT Heroes. You have to use the addon TTTC in order to play with custom classes.

Check out this workshop list for a overview of classes for TTT2.

If you plan on creating your own custom class, check out this wiki article[docs.ttt2.neoxult.de].




The user interface was long overdue and became a huge new project. It started with a simple icon swap and evolved into an complete overhaul. Besides a new default skin, called PureSkin, which was developed with continuous community feedback, is the new and powerful HUD management system, called HudSwitcher. It is now possible to change HUDs ingame from the F1-menu without changing or editing any files. Additionally the HudSwitcher allows for customizability. Also, it is now possible to move and resize every element, even setting a base color for your HUD is possible.

Currently Available Themes:
  • TTT Old Hud [built-in]: The classic look of TTT
  • TTT Pure skin [built-in]: our new redesign of the TTT user interface. Modern and elegant!
  • TTT Octagonal Hud [Download here]: A reinterpretation of the beloved HUD addon

If you plan on adding your own HUD design check out this wiki article[docs.ttt2.neoxult.de]. The nice thing about the new system is, that you only have to extend the base class in order to have features like rescaling, positioning and on-the-fly hud switching. Besides relying on these features for a new hud-design, addons can use this system for an easy UI integration too.




The passive item system was changed completely. Previously TTT limited the amount of passive items to 16. You might have noticed that after buying a passive item, it wasn’t buyable anymore but at the same time wasn’t transparent. Additionally perks and status effects are displayed in a sidebar. Learn here[docs.ttt2.neoxult.de] how to add this feature to your addon.




Inspired by the ideas in TOT and BEM, we created a new shop system. The shop now has a search bar and a system to set favorites. You can even edit your shop when you're dead by pressing C and selecting a role. Additionally features like an admin shop editor and a random shop (team or role basis) are implemented. The admin shop editor is a very powerful yet simple tool to edit team-based shops, link them together and set preferences to each item (team limitation, credit cost, ...). But you don't have to. You can always use the default settings. Learn here[docs.ttt2.neoxult.de] how to configure your server.




A main aspect of TTT2 is the new dev interface which allow for greater compatibility between different addons. Check them out in our wiki[docs.ttt2.neoxult.de]! This design guideline[docs.ttt2.neoxult.de] helps you with creating custom addons visually fitting seamless into TTT2.


Make sure to check out the FAQ page[docs.ttt2.neoxult.de] before asking questions or reporting bugs!
Popular Discussions View All (20)
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Aug 13 @ 4:08pm
PINNED: Bugs/Issues
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Jul 21, 2021 @ 10:07am
PINNED: Suggestions
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Jul 1 @ 4:16pm
PINNED: Buggy Addons
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1,194 Comments
Tim | Mineotopia  [author] Nov 14 @ 3:26am 
@DKJ: same as in vanilla TTT and as in GMod in general
@yunusrichardson: You have to know how to program in LUA and get to learn about the TTT2 code. Feel free to join our discord if you need any help
yunusrichardson Nov 11 @ 4:53pm 
if theres a chance to make it w/out deep knowledge i can try
DKJ Nov 11 @ 9:23am 
how to add bots
kzm Nov 2 @ 6:18pm 
Scoreboard is showing people who died as spectators immediatly without confirmation any idea why?
Tim | Mineotopia  [author] Oct 23 @ 3:02am 
we would love to have a scoreboard rework. Do you want to help with that? Then please contact us on discuss some details!
yunusrichardson Oct 21 @ 11:10pm 
hi tim,
is there any chance to change the design of the scoreboard by manually?
i can find so much hud changer but no scoreboard changer :(
i would love to give it a small update
Tim | Mineotopia  [author] Oct 16 @ 3:37am 
Maybe in the future. Right now it is intentional to have the same model for everyone. If you want to have custom models per player, you have to use an additional addon like "Enhanced Player Model Selector"
Kiddley Oct 15 @ 3:35pm 
Hello, could you add an option to randomize models per player? We have custom models and its a bit off putting seeing 10 of the same model running around when not all of them are masked.
GASS_UP Oct 2 @ 9:38pm 
My TTT2 cannot read the settings of Arccw, which makes it impossible for my server to change the settings. Downloading both again is invalid
ZenBreaker  [author] Sep 5 @ 7:54am 
@toach its not yet made