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Pharah "Bedouin" [Overwatch]
   
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Model
Models: Character
Mots-clés : SFM
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93.831 MB
29 mars 2018 à 4h33
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Pharah "Bedouin" [Overwatch]

Description
"Pharah is one of the heroes in Overwatch. She is a security captain who yearns to protect the world's peace, like the heroes in her past. Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with." ~ Overwatch Wiki

Pharah "Bedouin" comes from event "Overwatch Anniversary 2017"


Hello!

I spend some time to ports this models If you use the model on a poster / animation. You do not have to, but it will be nice if you write, which model you used. I hope that it will be useful !


Do not forget to evaluate my work ;)


    Feature Pharah Model :
  • Skin [Texture _v3 ]

  • Body Group (14)

    - Hair
    - Bandana Hair
    - Bandana Neck
    - Armor Arm
    - Backpack
    - Armor Tors
    - Wings
    Sample body groups (Poster 2)

  • Valve Bone Name
    Tested:
    - Rig_biped_valve_2spine.py
    - Rig_overwatch.py from " Speed's Overwatch IK Rig "

  • Height ~ Overwatch Pharah


    Features Rocket Launcher Model:

  • Skins [Texture _v3 ]

    - Skin 0 Base
    - Skin 1 Golden

  • Bones Names



    What does mean Model _v3 , _v2 or _v1 ?

  • _v1 (Base) - Model with texture without any modification

  • _v1 - A model using improved textures (Special textur for phong and simple color enhancement, etc.)

  • _v2 - This is a simplified version of _v3 without 3 masks (therefore they do not need more than 2-3 switches), but they do not look as good as _v3 with the correct lighting.
    (_v2 It's good for Animators and Lazy People :))

  • _v3 - Model with textur modified by BlueFlytrap's (Fake PBR) method with me final amendments on the model


    Black textures on _v3 ?

    It happens if you do not prepare good lighting for a model with such textures. I recommend 7 lights directed at the model, but spaced in different places , distances and intensity . (Map: Stage_Big.bps)


    Credits

  • Property Models Overwatch (Blizzard Entertainment)
  • Kemot44 (Me) for extract and the whole transfer procedure to Sfm

    Alternative link to download [SFMLab] :
    Soon

Greetings!

Includes:
kemot44\models\Overwatch\heroes\pharah\pharah_bedouin\pharah_bedouin_v3.mdl
kemot44\models\Overwatch\heroes\pharah\pharah_bedouin\pharah_bedouin_rocket_launcher_v3.mdl