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Just one more thing, if you don't mind. What I'd really like you to implement is some kind of enemies counter, like it's done in other missions. Sometimes I have no idea how many enemies exactly are left and is a real pain.
Thank you.
I can do time and weather is easy enough, I'll add that ASAP.
At the moment the arsenal is just done via attributes in order to somewhat limit the gear selection, and I have not yet found a way of integrating mod assets, whilst also limiting the gear selection, without having to release the mission for each mod. I could set it just via action and allow it to access all assets, but would prefer not to do this - though I will if I can not find another way of integrating mods.
Again, thanks for the feedback, and know I am looking into integrating these suggestions in good time.
Letting use weapons and equipment from mods would be awesome, also the ability changing weather and time.
Aside from that, very good and fun mission!