Portal 2

Portal 2

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Four Button Process
   
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Four Button Process

Description
This is only the second time I've made a map in PTI (with some assistance from the BEEMod this time) where I didn't take it into Hammer to edit textures and lighting. Truth be told, I don't think this map needs the extra stuff.

The goal is to co-operate with your partner long enough to activate the four specific buttons needed in order to open the exit. Which buttons are these, you ask? That's for you to figure out. I'm sure the coopcrowd will have an interesting time trying this map. :)

Couple notes: First, each part of the puzzle leads directly into the next one, though this will require backtracking through rooms and a keen eye to know where to go next. Also, the caged Justin (Frankencube for non-coopcrowd players) IS intended to be glitch-grabbed, as I wanted to use it specifically for the coopcrowd but didn't want him wandering off to make that part of the puzzle useless.
2 Comments
doomboy Apr 5, 2013 @ 2:18pm 
Bloody Brilliant! Wills will give you a rub down at your earliest convinience! Fave bit was being able to jump on ma boy Justin to bounce around like a crazy fewl! AMAZEBALLSSSSS!!! Fun was had by all. Love Henry of CoopCrowd
moneykid Apr 5, 2013 @ 2:17pm 
Bloody Brilliant! Rub down!