Total War: WARHAMMER II

Total War: WARHAMMER II

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Better Royal Hippogryph Knights
   
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Tags: mod, Units
File Size
Posted
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246.743 KB
Mar 5, 2018 @ 3:43am
Jun 18, 2020 @ 5:03am
5 Change Notes ( view )

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Better Royal Hippogryph Knights

Description
MOD DESCRIPTION:

Hippogryph Knights are the ultra heavy, flying, shock and awe cavalry of Bretonnia.
Despite them being Grail Knights they are not immune to fatigue, have no magical attacks and are not considered "Living Saints" unlike the "Royal Pegasus Knights".

This mod fixes this inconsistency and gives them a little more weapon strength as well.

They now have higher weapons strength, magical attacks and possess the attribute "Perfect Vigour".


This mod is savegame compatible.

Constructive criticism is always appreciated.

If you use this mod, please like and favorite.

You can also find this mod in my compilation "Better Units":
http://steamcommunity.com/sharedfiles/filedetails/?id=1207283862

FLAVOR TEXT:

A Hippogryph is a hybrid animal that has the head and winged features of a predatory bird, the forequarters of a mountain lion and the rear end of a horse, complete with tail. Like many similar hybrid species such as the Griffon, the origins of the Hippogryph is one formed from the unholy mutation of Chaos magic upon different species of animals during the earliest point in the world’s history. The Hippogryph species inhabit the upper reaches of the Grey Mountains, occasionally prowling the green lands below for prey such as sheep and cattle, although they have also been known to hunt Humans, Greenskins or just about any creature than cannot quickly hide from its vision. Being a predatory animal, Hippogryphs are savage and highly aggressive in their nature and would attack anyone or anything with very little to no provocation or warning.

Hippogryphs are the favored mount of Bretonnian knights who want a creature with a more vicious nature than the gentle tempered Pegasus. Only the wealthiest and most committed of men can ride one of these beasts to battle, for Hippogryphs are strong-willed and ill-tempered, more than willing to fling their rider from his saddle should he prove lax upon the reins. In order for a Knight to successful tame a Hippogryph, he must be able to raise it from a chick by the Knight himself. He must accept no help in taming the beast, for the Hippogryph will never accept him as a rider should he do. Even a young Hippogryph is capable of defending itself, which makes taking the beast along on adventures more practical. Since acquiring a Hippogryph is such a daunting task, they will often offer great rewards to any of their peasants that manage the feat. Only the richest and greatest knights can afford such a beast, with Grail Knight owners often forming part of the elite "Royal Hippogryph Knights"

18 Comments
Wrath_of_Janos Feb 1, 2022 @ 10:02am 
can you add a version only with griffons (without a Knight), like a flying beastunit?
Wrath_of_Janos Jan 31, 2022 @ 8:47am 
please update
Blah Feb 12, 2021 @ 5:58pm 
TY, This is great, but is there anyway to increase the mass of the hippogryph knights?
LYNSYDNEY Jul 30, 2020 @ 11:30pm 
Mate It doesnt work
Totalwarhammer  [author] Jun 18, 2020 @ 5:04am 
@Scartio_Antolare
The error should be fixed now.
Scarman125 Jun 16, 2020 @ 11:41pm 
i've noticed that this mod doesn't add everything as advertised. it has the blessing of the lady and perfect vigor but it's weapon strength hasn't gone up and they still don't do magic damage.
Totalwarhammer  [author] Feb 15, 2020 @ 8:02am 
@npdejong
Sorry, but such a mod is outside of my expertise.
npdejong Jan 31, 2020 @ 1:14am 
Could you also make a mod that lets the empire recruit this unit? Perhaps at the cost of prestige?
stofffe92 Feb 25, 2019 @ 1:48pm 
So another mod must also provide unlimited vigor to my Hippogryph Knights.
Totalwarhammer  [author] Feb 24, 2019 @ 3:52am 
@stofffe92
I just tested this mod and it works.
Your problem is most likely caused by a conflict between two mods that overrides this one.