Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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0 A.D. Texture Pack 1
   
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General: Terrain
File Size
Posted
Updated
72.459 MB
Mar 1, 2018 @ 4:30am
Jun 4, 2018 @ 2:28am
2 Change Notes ( view )

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0 A.D. Texture Pack 1

In 1 collection by Callistonian
Unit Mod Compilation
31 items
Description
This mod adds 56 HD textures from the game 0 A.D (another 56 textures can be found in pack 2). Most are focused around cliffs, sands, and rocks. There are also a number of beautiful road and tile textures. All textures blend seamlessly with each other and the terrain.

All credits to Wildfire Games.

Use of these textures and other 0 A.D. content is subject to creative commons license CC-BY-SA 3.0: https://creativecommons.org/licenses/by-sa/3.0/
14 Comments
Wertologist Apr 19, 2018 @ 9:40am 
I have both A.D packs subscribed. Just double checked.
Callistonian  [author] Apr 19, 2018 @ 5:03am 
Are you subscribed to the other 0 A.D. texture pack or the pack those textures are from? If you're not seeing icons, it's because you don't have those textures in your files. Trying to place a texture that doesn't exist in your files will, unfortunately, ctd.
Wertologist Apr 19, 2018 @ 4:35am 
I can't remember them specifically as it was so sudden. I think it was just after the wood and city tiles textures. Most didn't have any icons either. I also crashed with one of the water bodies, but all I can remember was it was near the bottom of the list. Most of the water bodies didn't have icons either. Some did, but not all.
Callistonian  [author] Apr 18, 2018 @ 5:40pm 
Which terrains specifically? And is it CTDing right when you select the terrain in the editor?
Wertologist Apr 18, 2018 @ 1:32pm 
I CTD if I try to use a few of the terrains. Any ideas?
Hadès Mar 3, 2018 @ 8:59am 
Thanks that work it ;)
Callistonian  [author] Mar 2, 2018 @ 6:00am 
The crash has been fixed. Apparently, you can't have more than 255 textures in one terrain type because the number is stored as an 8-bit byte. What I did was just separate the new terrains from 0A.D. into their own terrain types and UI classes. I may do the same for the AoE3 terrains eventually.
Hadès Mar 1, 2018 @ 1:11pm 
Ok, thank you my friend, you will keep us informed that you have found the proleme.
However, I took a look to see if there was not a fault of lines, spaces or characters but nothing seemed to cause the bug. (I do not know that much either). And when you did tests on your mod it did not buggy?
Callistonian  [author] Mar 1, 2018 @ 12:51pm 
Ooh, ya, I see what you mean. That's a pretty good crash if I do say so myself. Looks like I messed up something in UMC High Priority. Will do some testing later today to get it sorted out.
Hadès Mar 1, 2018 @ 12:21pm 
UMC High Priority and 0 A.D. Texture Pack 1. I deleted all others mods and i reinstalled AoM EE