Rocket League

Rocket League

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35.049 MB
Feb 19, 2018 @ 10:33am
Jan 21, 2019 @ 1:33pm
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Tumble

Description
A multiplayer gamemode with map altering power-ups

v0.2 Alpha

This gamemode is still very much a work in progress. As of now, I'm not sure if I'll continue to add new features due to time constraints and UDK limitations. For now my focus will be to maintain this map as it is, so that means fixing bugs that have been introduced after a Rocket League update.

This map is meant to be played with 2-8 players. See Rocket Launcher[rocketleaguemods.com] instructions for how to setup multiplayer.


What is Tumble?
Inspired by the popular Rumble mode in Rocket League, Tumble is a round-robin style gamemode in which players from opposing teams take turns activating power-ups. Power-ups can alter the map in many ways, from objects obstructing goals to moving obstacles that disrupt gameplay. After ten seconds, a player is selected to activate a power-up (indicated by the HUD on the lower left corner of the screen and an arrow above the player's car). They'll have ten seconds to pickup (drive/fly into) one three random power-ups spread throughout the map.
tl;dr it's like rumble, but for maps

What kinds of power-ups are there?
There are currently five power-ups available.
- The Wave: A hump that travels halfway across the map, launching anything that gets in its way.
- The Wall: A wall that travels halfway across the map, blocking the activator's goal and restricting gameplay to the opposing team's half.
- Pillars: Black rising pillars that partially obstruct the activator's goal.
- Dropshot: Like the name suggests, a hole is opened on the opposing team's side, allowing a goal to be score there.
- Hoops: Like the name suggests, a Hoops goal is activated on the activator's side. This one helps in that in blocks the default goal and makes it harder to score there, but also introduces the Hoops goal which can be harder to defend.

Issues:
- Boostpads not fully implemented
- Pickups sometimes overlap each other
- HUD doesn't always fully reset upon scoring a goal or reaching overtime
- Hoops power-up is still buggy

Please post a comment if you find other issues. Thanks!

Credits:
Major thanks to KarlHeinzSchneider for helping with multiplayer replication!
Derzo for helping with level streaming
Popular Discussions View All (1)
1
Dec 3, 2018 @ 12:12pm
hOW DO YOU PLAY WITH A PARTNER?
76561198801520566
164 Comments
Stizzy. Mar 31, 2021 @ 3:04am 
im black
Jarle Jul 11, 2020 @ 2:38am 
Do your part!
-rep my profile!!
.Pastey  [author] Jan 21, 2019 @ 1:37pm 
v0.2

- Fixed issue where players would never get selected
- Removed light object at the center of the map
- Replaced ugly textures
- Moved goal trigger volume further inside the net for Hoops power-up
- Made the Dropshot and Hoops power-ups last longer (40 seconds)
- Increased the size and added more particle effects (set Particle setting to Performance if this affects performance)
Voltrakkon Dec 28, 2018 @ 8:15pm 
PLEASE FIX THIS MAP!!!!!! This map is a lot of fun but is now broken and no longer picks a player to get a power up!
TheBillyMan999 Dec 13, 2018 @ 10:44am 
:steamhappy:
TheBillyMan999 Dec 13, 2018 @ 10:43am 
:steamhappy:
TheBillyMan999 Dec 13, 2018 @ 10:43am 
COOL!
bobost Dec 3, 2018 @ 12:08pm 
New rocket league update broke this map. It never chooses player
Dr3h4n12 Nov 20, 2018 @ 2:01pm 
noice:steamsad:
uranium May 28, 2018 @ 10:19am 
owo