Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

92 ratings
Awesome Biomes - Gaia
   
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3.269 MB
Feb 18, 2018 @ 7:25am
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Awesome Biomes - Gaia

Description
This mod adds a new Biome to the game.

Only Works with Rising Tide.


This mod is compatible with the Codex Overhaul Mod.

Gaia is a fertile world in its prime and features sandy deserts, dry plains and lush grasslands on a somewhat pastel'ish color pallete that is - in my opinion - pretty neat to look at.

Because the game refuses to spawn Marvels on custom biomes (or at least, I could not make it spawn them), neither Marvels, nor Marvel Nodes exist on this Biome. Instead, it has a unique Effect that passively increases the Food Production of EVERY terrain by 1. Players who only want to use the biome for its atmosphere, can disable this effect by using the 'No Marvels' Game Option.

Known Issues:
- Music will not play properly for this Biome
30 Comments
Venusaisha Jul 2, 2022 @ 10:24am 
Still good to me even without music , it gives different biome which perfect for Al Falah ,Kavithan Protectorate , africa. Gose good with new earth map , yet different then game basic map/biome repeative.:Diplomat:
clop1000 Dec 2, 2021 @ 6:57am 
is there a way to fix music bug?
Celestine SteelRose 228 Nov 9, 2020 @ 2:16pm 
great idea, thank you kindly for your work:):steamhappy:
googley eyes Sep 30, 2020 @ 10:55am 
hey thanks for this, its great.

there is this pesky visual bug tho, mainly with geotherms in ocean but some other resources have it too altho less pronounced. these weird green planes come out of them, seems like a lighting/ glow error or something.
Tarakia Mar 7, 2020 @ 7:23pm 
Thanks for this unique biome.
Rider Mar 9, 2019 @ 12:41pm 
I will not lie, one of my favorite parts about this biome is that it is not single biome, grass and desert, not just one like the fungle and arid biomes.
Venusaisha Jun 25, 2018 @ 9:09am 
Well u can ethier copy the music if u have installed the game to your music files n play them on steam play or other media play. Or sometime mods that alter same file(Art, Other, Gameplay) that controls the music can work like checks n balances.:Diplomat:
Ranger Dimitri Jun 23, 2018 @ 11:41pm 
Ah I see, well that sucks, too bad it won't play, it makes it feel boring in my eye's as music is an important thing in game's in my eye's as anything else
Ryika  [author] Jun 23, 2018 @ 11:39pm 
I've checked the mod and the code seems to be correct, the music should play - but I've tested it, and it does indeed not play (I usually play without music, so I didn't notice before). To me it looks like the part of the engine that handles the music does not recognize the biome, probably because the biomes, so there's probably nothing I can do about it. Or if there is, I don't know how to do it.
Ranger Dimitri Jun 23, 2018 @ 11:00pm 
I'm not sure if it's just me, but when I play on a map with this biome, it doesn't play music, or rather it just goes with the main menu song and then just stop's afterword's, can you release a fix for it or something, because I can't code and am too scared of breaking my game to do so