TerraTech

TerraTech

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ZG GSV Limivorous (GSO Lv2 craft, harvest, kill)
   
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Feb 12, 2018 @ 6:42pm
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ZG GSV Limivorous (GSO Lv2 craft, harvest, kill)

In 1 collection by ZeroGravitas
ZeroGravitas Crafting Playthrough
34 items
Description
Used to harvest resources and make auto-miners in Episode 1 of my crafting playthrough. Tided up and re-named version of this tech: http://steamcommunity.com/sharedfiles/filedetails/?id=1293348837

Licences: GSO 2, GeoCorp 1.

Links: Part of the Crafting Playthrough collection.

Campaign loading:

• Subscribe to this Workshop item, above.
• Go to Creative mode in TerraTech.
• Click the "Load" button (bottom left of screen) and find it in the "Workshop" tab.
• Remove any blocks from the tech that you don't yet have in your play-through.
• Re-snapshot the tech, so it will now be stored as a local snapshot with your own techs.
• Load as normal in Campaign.
8 Comments
Becca Jan 29, 2021 @ 5:33pm 
Danke.
ZeroGravitas  [author] Jun 28, 2018 @ 4:52pm 
Yeah, this tech was just cobbled together in my speedrun, not ideal. You could just whack a Refinery on the side of a Silo, for example. (Let it do it's thing before selling.) Or trade up for something more like this, pre-built for it: https://steamcommunity.com/sharedfiles/filedetails/?id=1300031955

The arrow misalignment was a separate bug, I thought. But there might be a relationship I should look into... There's a small chance this tech snapshot could be loading buggy, as I had trouble in Episode 2 of the playthrough with the tech I linked above, actually...
Rhoktar Jun 28, 2018 @ 4:26pm 
Oh I feel so much better about myself now - that was the problem.

Now that you said that, before I re-placed them I looked and saw that the graphics for those little arrows were floating in the air like 3 blocks away from where they should have been!

Is there a way to make this design refine the goods before sale or is that asking too much of this early tech?
ZeroGravitas  [author] Jun 28, 2018 @ 4:21pm 
You right click (and hold) on the Filters, then select what you want them to transfer (e.g. all).

If they really are just not working, try removing them from the tech and re-adding them (there have been some bugs like that). They should show a green arrow in and a red arrow out if they are properly connected to the other crafting parts.

Does this help at all?
Rhoktar Jun 28, 2018 @ 4:11pm 
I'm bad at silos, they don't seem to want to unload to receivers or onto conveyor systems
Rhoktar Jun 28, 2018 @ 4:09pm 
I thought I could figure this out, feeling dumb with filter system - how do i make this start selling these giant stacks of tree chunks floating on it?
ZeroGravitas  [author] May 26, 2018 @ 10:36pm 
Thanks. :steamhappy:
Verminplayz May 26, 2018 @ 10:03pm 
very goodd