Sid Meier's Civilization VI

Sid Meier's Civilization VI

46 ratings
Enable all Civilizations for Expansion
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
Updated
2.982 KB
Feb 10, 2018 @ 6:10pm
Feb 15, 2019 @ 10:37am
3 Change Notes ( view )

Subscribe to download
Enable all Civilizations for Expansion

Description
This is a small test mod that should enable all Civilizations (Custom and from Scenarios) for Rise and Fall and Gathering Storms.
17 Comments
Daenos Jul 7, 2020 @ 1:36pm 
Is there any way to make Red Death civs enabled for regular games?
shefsam1 May 30, 2020 @ 8:02am 
Rough around the edges, but exactly what I was looking for. Haven't played a full game with it but it does what it says.
Burns 2833 Sep 10, 2019 @ 6:36pm 
I love this mod but it doesn't work in single player anymore after the September 10th update.
Brejas Apr 6, 2018 @ 2:53pm 
does not work in hotseat
Roxley Summers Mar 10, 2018 @ 10:50pm 
great mod, but is there any way you could modify it to make it work in multiplayer as well?
L'assassin Mar 1, 2018 @ 9:21am 
thanks, i'll try it again later
Gedemon  [author] Mar 1, 2018 @ 8:37am 
make sure you load with less than 62 players slots (civilization+city states)
L'assassin Mar 1, 2018 @ 8:31am 
crashes after loading, but thanks for trying anyway :)
oftheunusual Feb 17, 2018 @ 11:36pm 
I just subscribed to this, and even if I have issues with it, I don't mind because you're doing this out of your own interest to provide new experiences to other players. Thanks for the effort, and I appreciate all your work.
Bobson Feb 17, 2018 @ 2:26pm 
as a suggestion maybe you could add placement for the scenario civs because at the moment they just spawn randomly on your TSL maps. I don't know if that would be possible though, but I thought it might be interesting