Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I say "Do not ask me for X, I will not do X," and of course, people immediately ask for X.
Shadowdragon, the mod is fine as it is, it adds ambience and variety to the game and 1) People do not HAVE to use the mod, and 2) If they do they do not HAVE to pick all the stuff up in these rooms.
I note with some satisfaction that this mod, while hardly the most popular Dungeons of Dredmor mod, is still ranking on the second page of the most popular mods. It has hardly "been forgotten" as Mazaryn (who was posting under the name Joneithevius in February 2014,) predicted.
Apparently, quite a few people (2,818 of them, in fact,) consider Dungeon Life to be well worth the subscription, and don't give a damn that I get quite short when people make high-nosed demands that I make a "balanced" version of it that suits their definitions of game balance.
@John Deere: It's been a long, long time since I've played Dungeons of Dredmor, but it wasn't too hard, from what I recall. One of the big monster unions could be dangerous if you got one on level 1, but they could be survived if you were tough, clever, and good.