Ravenfield
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Command and Conquer Mammoth Mk.I X-66 Tank
   
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Content Type: Vehicles
Mostra gli oggetti etichettati con tutti i termini selezionati: Modded Content
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14.214 MB
7 feb 2018, ore 9:58
8 feb 2018, ore 9:51
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Command and Conquer Mammoth Mk.I X-66 Tank

Descrizione
Someone asked me to make a heavy tank, like a KV-2...
I responded "SO YOU WANT A HEAVY TANK, EH? WELL YOU'RE GONNA REGRET ASKING THIS"
he did

OK so: 3 variants for this Command and Conquer Mammoth Mk.I tank: a green normal version (for the ATDF because I roleplay modding with these guys), a tan GDI one with the OST Act on Instinct from the original Command and Conquer, and a red Soviet one from the original Red alert

Origin: the Mammoth tank was developped on stalin's order as a heavy weapon vehicle for the battle/conquest of europe
later on, it was used by the GDI, under the ID X-66, when Russia joined them, to fight the Nod

for the ATDF: This superheavy tank, the ATX-66 was developped as a new ordnance of firepower as a main frontline vehicle by the 42nd division (formerly battalion), and the S.A.D, due to newer thot heavy tanks rendering most of the ATDF armour useless. This is why this vehicle was developped, with twin 160mm railcannons and wire guided missile pods

ok, so overall I feel there is an annoying thing with the turret rotation, and I'm searching on how to fix it.
I felt obligated to make the iconic Mammoth Tank, a slumbering beast with dual heavy cannons for anti tank and missile pods for anti air and anti infantry (because machine guns are overrated)
single seat, twin heavy ordnance cannons (120mm in the c&c lore), and wire-guided missiles

due to this tank's size, I can't promise it'll spawn on all maps
can replace any land vehicle, to recreate the feel of the Mammoth rushs in c&c and c&c:ra
Discussioni più popolari Visualizza tutte (2)
5
21 ott 2023, ore 15:03
Mammoth then Apocalypse tank
『D4C Ian』
0
2 ott 2023, ore 19:59
Aiming Issues (glitch when aiming with the tank)
cmpscrudder2006
94 commenti
Eliphaser  [autore] 2 gen, ore 17:23 
yeah it's an ancient, broken mod
not really worth using, and I don't even think I'll return to ravenfield modding
蓝影同志 1 gen, ore 21:40 
@Eliphaser I like it very much cnc but oh fuck the model is not elaborate it was difficult to rotate the fort it can even get stuck in a slightly larger pit
halokid003 14 dic 2022, ore 16:45 
Yeah I agree I don't like how many guns are being remade over and over again I'd much rather have sci fi stuff. I do like some of the more realistic stuff but sometimes I think it's too much, I wish there was just like an improved RWP with a few extra guns and slightly better functionality.

Would love to see cnc stuff, decent Halo stuff, etc.
Eliphaser  [autore] 14 dic 2022, ore 15:56 
I mean nobody in the recent modders bothers with it
most of recent mods seem to be just either one of:
-real weapons and vehicles!!!! (its only the 38th time some of them gets made or something)
-weeb stuff
it's rare to see fictional stuff, and C&C stuff isn't close to top of the list in terms of popularity in this category, so disappointing but not surprising
halokid003 14 dic 2022, ore 6:26 
Does anyone else know why all the old C&C stuff was pulled from RF?
Milkyway21 27 apr 2022, ore 23:55 
its pretty sad to see how mostly if not all the C&C stuff has vanished from ravenfield all thats left is this which has that little bug with the turret. the tesla coil which locks up your game if you use the buildable verison. and a broken tesla trooper gauntlet.
★❤Babybat❤★ 7 ott 2021, ore 15:23 
We need more C&C stuff in RF
Katyusha 14 mar 2021, ore 10:26 
oh sorry did'nt know it was made 3 years ago
Eliphaser  [autore] 14 mar 2021, ore 6:31 
known, old bug, don't know how to fix it, mod was made three years ago and can't nor won't fix it as a consequence
Katyusha 13 mar 2021, ore 19:43 
this tank is amazing, but i don't really like the turret rotation it moves even after you stop moving it