Ravenfield

Ravenfield

108 ratings
Command and Conquer Mammoth Mk.I X-66 Tank
   
Award
Favorite
Favorited
Unfavorite
Content Type: Vehicles
File Size
Posted
Updated
14.214 MB
Feb 7, 2018 @ 9:58am
Feb 8, 2018 @ 9:51am
2 Change Notes ( view )

Subscribe to download
Command and Conquer Mammoth Mk.I X-66 Tank

Description
Someone asked me to make a heavy tank, like a KV-2...
I responded "SO YOU WANT A HEAVY TANK, EH? WELL YOU'RE GONNA REGRET ASKING THIS"
he did

OK so: 3 variants for this Command and Conquer Mammoth Mk.I tank: a green normal version (for the ATDF because I roleplay modding with these guys), a tan GDI one with the OST Act on Instinct from the original Command and Conquer, and a red Soviet one from the original Red alert

Origin: the Mammoth tank was developped on stalin's order as a heavy weapon vehicle for the battle/conquest of europe
later on, it was used by the GDI, under the ID X-66, when Russia joined them, to fight the Nod

for the ATDF: This superheavy tank, the ATX-66 was developped as a new ordnance of firepower as a main frontline vehicle by the 42nd division (formerly battalion), and the S.A.D, due to newer thot heavy tanks rendering most of the ATDF armour useless. This is why this vehicle was developped, with twin 160mm railcannons and wire guided missile pods

ok, so overall I feel there is an annoying thing with the turret rotation, and I'm searching on how to fix it.
I felt obligated to make the iconic Mammoth Tank, a slumbering beast with dual heavy cannons for anti tank and missile pods for anti air and anti infantry (because machine guns are overrated)
single seat, twin heavy ordnance cannons (120mm in the c&c lore), and wire-guided missiles

due to this tank's size, I can't promise it'll spawn on all maps
can replace any land vehicle, to recreate the feel of the Mammoth rushs in c&c and c&c:ra
Popular Discussions View All (2)
5
Oct 21, 2023 @ 3:03pm
Mammoth then Apocalypse tank
『D4C Ian』
0
Oct 2, 2023 @ 7:59pm
Aiming Issues (glitch when aiming with the tank)
cmpscrudder2006
94 Comments
Eliphaser  [author] Jan 2 @ 5:23pm 
yeah it's an ancient, broken mod
not really worth using, and I don't even think I'll return to ravenfield modding
蓝影同志 Jan 1 @ 9:40pm 
@Eliphaser I like it very much cnc but oh fuck the model is not elaborate it was difficult to rotate the fort it can even get stuck in a slightly larger pit
halokid003 Dec 14, 2022 @ 4:45pm 
Yeah I agree I don't like how many guns are being remade over and over again I'd much rather have sci fi stuff. I do like some of the more realistic stuff but sometimes I think it's too much, I wish there was just like an improved RWP with a few extra guns and slightly better functionality.

Would love to see cnc stuff, decent Halo stuff, etc.
Eliphaser  [author] Dec 14, 2022 @ 3:56pm 
I mean nobody in the recent modders bothers with it
most of recent mods seem to be just either one of:
-real weapons and vehicles!!!! (its only the 38th time some of them gets made or something)
-weeb stuff
it's rare to see fictional stuff, and C&C stuff isn't close to top of the list in terms of popularity in this category, so disappointing but not surprising
halokid003 Dec 14, 2022 @ 6:26am 
Does anyone else know why all the old C&C stuff was pulled from RF?
Milkyway21 Apr 27, 2022 @ 11:55pm 
its pretty sad to see how mostly if not all the C&C stuff has vanished from ravenfield all thats left is this which has that little bug with the turret. the tesla coil which locks up your game if you use the buildable verison. and a broken tesla trooper gauntlet.
★❤Babybat❤★ Oct 7, 2021 @ 3:23pm 
We need more C&C stuff in RF
Katyusha Mar 14, 2021 @ 10:26am 
oh sorry did'nt know it was made 3 years ago
Eliphaser  [author] Mar 14, 2021 @ 6:31am 
known, old bug, don't know how to fix it, mod was made three years ago and can't nor won't fix it as a consequence
Katyusha Mar 13, 2021 @ 7:43pm 
this tank is amazing, but i don't really like the turret rotation it moves even after you stop moving it