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I'm working on this map, so what you say is very usefull for me, you can tell everything.
the changes I'm working on are :
- backing the t_spawn because they come too fast on bomb site
- I'm adding some prop_static like windows and doors
- I'm trying to calculate more angles (for AWP for exemples)
- I'm optimizing the map (areaportal, hint/skip), I think it's very important for fps