Elite Dangerous

Elite Dangerous

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Successfully jet-cone boost, everytime!
By Fix
Successfully jet-cone boost, everytime

There are lots of guides available for this when its in fact, not complicated and dead easy. This guide tells you how to do this in three simple steps. Your ship requires a Fuel Scoop in order to do any FSD boost.

PLEASE NOTE: Some Neutron Stars are inescapable by design (confirmed by fDev) and you should always be cautious when preparing to use one for an FSD boost.

Step 1:
When arriving in a system with a Neutron Star, slow down and line the cone of the star up with your ship vertically, so the star is in the center of your screen and the cone expands off upwards and downwards.

Step 2:
Start to slowly accelerate towards the star and turn upwards, towards the mid-to-end of the cone. As you approach the swirly magical mist of the cone, begin to level out your ship. If you have orbit lines on, and you can see the yellow outline of the star's orbit, you are too close, aim higher.

Step 3:
You will hear the warning "FSD opertating beyond safety limits" and have the unnerving experience of being thrown out the cone. Don't touch the controls, you are thrown out of the cone facing a random direction and you don't want to go flying back into that thing.

Summary
Done, you will now have and extended jump distance! Once you get better at it, you can do all this pretty fast.

This 60 second video will also help you



   
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Example of a successful jet cone boost

41 Comments
Splaetos Dec 30, 2021 @ 2:04pm 
An inescapable neutron star? Must be super-massive rare or something.

I found the easiest way to learn neutron surfing (while getting paid) was to grab colonia missions and head out there and back. You can also bookmark your stops, especially places handy for refuel, which makes the commute (should you want to do it again) fairly pedestrian. With the introduction of AFMU, neutron surfing became safer than planetfall. Now if singularities were boostable... that would be scary sh*t...

Just ride the wave man... surf, don't swim.
Aqua/H2O/Water (Stay hydrated) Nov 26, 2020 @ 6:13pm 
Some helpful tips.
1. Have orbital Lines on if there's only a small section of the jet cone that isn't blocked by the exclusion zone it's not worth it as these stars generally pose a large risk for very small reward (25-50% jump boost) consider Jumponium instead.
2. if you manage break through without a fsd supercharge you can save some time by getting clear of the cone and exiting your Supercruise to spin faster then using the opposing cone instead of doing a full loop around the star.(Better for large ships like the anaconda that turn slowly in SCruise)
3.Always Carry AFMUs when going outside the bubble using this method, they take no weight and are extremely useful!
That's it, I'm currently 30KLy away from sol and they will speed up any trip! This is something any pilot should learn and master especially with upcoming colonization of the Coal Sack Nebula traders without Fleet Carriers will greatly cut down travel time Good luck CMDRS o7
Fix  [author] Oct 2, 2020 @ 2:59am 
Hey @DonSilveray - it sounds like you're hitting the exclusion zone of the star (the yellow sphere around the centre of the star) - some can be very large, exceeding the cone.

If I were you I wouldn't take the risk, and I'd consider the extra jumps.
Kiruno Oct 1, 2020 @ 3:01pm 
Hey I'm hoping you can help me out hopefully, I encountered a Neutron Star in NLT 55 164 and was going to do a typical Jet-cone Boost but the moment I come into contact with any part of it my ship screams out "Exceeding critical temperature limits!" and forces me out of Supercruise at the edge of the cone. Now I haven't tried your method as I'm carrying ultra valuable cargo but it's strange that I get pulled out instantly I even graze it. I tried this twice and escaped both times and I have jet-cone boosted many times in the past. I'll practice your guide on some more stars without a valuable load! XD
Fix  [author] Jun 14, 2020 @ 4:17am 
Keep trying fellow CMDR :)
Luward Jun 13, 2020 @ 8:58am 
this was a really effect way to self destruct 1/10 would like to not blow up again.
Fix  [author] Feb 21, 2019 @ 3:08am 
The ones with large exclusion zones I would recommend are always avoided.

The fast pulsar ones, if the yellow zone is small, are just the same as yer regular neutron.
Hobo Misanthropus Feb 21, 2019 @ 12:58am 
What kinds of Neutron Stars are Inescapable? I tend to avoid ones that fall into the milisecond pulsar category (Those ones that rotate so fast, the spiral looks solid) but I always did just because they freak me out, not because of any bad experience.
nmyron3983 Jan 13, 2019 @ 9:30pm 
Read here for a bit more info - https://forums.frontier.co.uk/showthread.php/375648-FSD-Malfunction-Neutron-Jumping-Question

And, if you've not seen it yet, check this out - it's a pretty nifty plotter for neutron highway paths. Use at your own risk. https://www.spansh.co.uk/plotter

The plotter is fed off of data in EDSM/EDDN - so, if possible you should consider running an update client such as EDDiscovery or ED: Market Connector (I recently switched to EDDiscovery - it offers quite a few more features but serves a very similar purpose as EDMC)

As always, fly safe CMDRs! o7
nmyron3983 Jan 13, 2019 @ 9:30pm 
A few notes that are pretty useful from my experiences with neutrons:

If you're going to go on an extended neutron highway trip, bring an Auto Field Repair Unit, because some neutrons are high energy enough that you can receive some FSD damage from them. Once you drop below 80% FSD module health, you'll have your FSD basically reboot during every boost - below 70% and there is a chance that it will also kick you out of supercruise and into normal space - this can be deadly if you're also inside the jet cone and unable to get free.

If you do not bring an Auto Repair Unit, and do receive FSD damage (you'll hear "Hull Breach Attack" and "Hazardous Substance Detected" and your FSD module health will drop) and FSD module health drops below 80 or less, reconsider the remainder of your neutron highway plan. You don't wanna get stuck in those jet cones and lose all your exploration data and whatever else you might have going on.