Arma 3
447 ratings
TRGM2 - Tanoa
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Tanoa
DLC: Apex
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
6.901 MB
Jan 15, 2018 @ 2:54pm
Jan 18, 2024 @ 1:27pm
25 Change Notes ( view )
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TRGM2 - Tanoa

In 1 collection by treendy
TRGM 2.0
23 items
Description
TRGM2 is a fully randomised mission, no need for mission setup, just press play and go (If you want to customise your settings, there is an easy menu at start where you can adjust mission types and advanced settings)

You start the mission at the same base or a camp near the AO, from here you plan how to arrive at the AO, do you drive? fly? or get flown in by the AI transport team.

http://www.trgm2.com



Engine:

Started development in late 2015, and still adding new features!! the list below is most of what to expect, however, more is being added often, so dont get too comfortable! I aim to make it feel like the enemy have a human command, and the details to look like they have been placed by hand!

  • Enemy vehicles, patrols, locations, weather, time of day will change on each playthrough
  • Enemy equipment will vary (NVG, AA, AT, Snipers), chance of enemy calling in air support or reinforcements
  • Varied vehicle threats (enemy will have heavier vehicles if you activate this in params)
  • Random chance of a side mission: Take down comms to lower chance of enemy air support. Gather intel from enemy base of objective location
  • Enemy patrols are not in a random order, they will be paroling around the AO, or from building to building
  • AI enhanced. If you get spotted, they will send a nearby patrol to investigate, or call in a near by vehicle
  • Friendly transport chopper to fly you in and extract when completed (but there is a chopper and car you can control should you wish)
  • Hardcore NVG script added
  • Random events you can encounter (checkpoints, stranded civs, downed convoy etc...)
  • Campaign Mode!
  • All version are updated and maintained!



=================================================
Join my Discord for updates or media of things to come, play throughs etc...
https://discord.gg/qYrjgJs
Want to join Tactical Cannon Fodder? mention in my discord...
Warning, we are a hardcore one life group!
=================================================


[www.patreon.com]

Thank you for taking the time to read this : )

I love creating these missions and over the past few years have dedicated way too many hours to Arma 3 lol... nearly at the cost of my marriage!!! : S  

Follow Me
If you want to support my work, there are quite a few ways to do so... if you visit my steam workshop page and give a thumbs up and comment, it really means a lot... these thumbs up ratings, and adding to fav help move my work up the workshop pages,
Follow me on steam, or my YouTube account, its nice to know my videos are being watched.

Donations : donate[www.paypal.com]
If you really want to, you can make a donation here[www.paypal.com], I could buy my wife a curry to keep her quite while i edit lol.  I would also love to dedicate more time to the TRGM2 engine, making updates, fixes and new features, so would love to take some time off work to spend full days on my engine : )"]];

Popular Discussions View All (4)
19
May 9, 2018 @ 4:03pm
Campaign mode
treendy
2
Jan 1, 2021 @ 5:20am
TRGM2 Tanoa Custom Enemy Factions
Stormforge
2
Feb 2, 2018 @ 10:24am
Player videos
treendy
303 Comments
xaela Sep 12, 2024 @ 4:23am 
Hello,
I love this scenario, but yet, after years, I can not play it, for the same problem that others reported...
During the campaign or mission, all the menus get more and more unrensponsive the longer you play, you amy select for Arsenal, artillery strike, searching a civilian, you need to wait for seconds ( sometime more than 1 minute ) for the game to react to such selection...and the more you play, the more these delays are long...
It was this way a couple of years ago so I stopped palying it, and yet, I returned to play latrest verions and the problem is still there...
It appears not coming from the mods, and this is the ONLY scenario/campaign where such a problem happens, and I play many...
I love this scenario, but really, I can not play it...
Any suggestion...?
AnitaDick Sep 4, 2024 @ 3:32pm 
idk am a nooba does TRGM supports ACE and its annoying features like the ace medical etcetc? also possible add ACE version of virtual arsenal Also amazing work best of luck to you and your family marriage !
DragonMaker Aug 24, 2024 @ 1:53am 
is it possible to make an addition to the virtual arsenal that allows players to spawn vehicles like the greyhawk and any other vehicles or drones?
[MO] Martin Jan 27, 2024 @ 9:41am 
Very nice Mission,- many thanks! :steamthumbsup::NATO:
treendy  [author] Jan 18, 2024 @ 1:31pm 
@solidcash881: sorry, only just seen this issue... have just updated and fixed
solidcash881 Jan 9, 2024 @ 8:49am 
this mission is broken for me
Chief engineer146 Mar 21, 2023 @ 1:54pm 
Love the mod ! Been playing Tanoa,Altis& Malden. I use the patrol boat as much as possible on Tanoa , wish boats were available on others.Great job !
LuckyShadowCat Sep 19, 2022 @ 2:59pm 
Hey Treendy, do you still have the string of codes for custom friendly factions? Im trying to setup a custom OPTRE faction with spartan spawns in first squad but i cant find any relative information and the website is gone. I really only need the first squads codes everything else can be simple NATO stuff... Any help would be amazing!
Some-Schnitzel Mar 13, 2022 @ 5:28am 
@Tazor
This is a known problem, the Vanilla support assets tend to not work properly in TRGM, I advise usingplayer operated support (Somebody flying a plane/operating artillery) or falling back onto mods that vastly improve on Vanilla support such as Tier 1 artillery mod or Drongos Air operations
Tazor Mar 12, 2022 @ 11:15am 
y man im cring cos this mision is so fk bad laik literly doesn work lol

Very intelligent and well thought out argument to what I said. Blocked and reported. Bye weirdo.