Total War: WARHAMMER II

Total War: WARHAMMER II

163 ratings
Old World UI Overhaul
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Tags: mod, UI
File Size
Posted
Updated
135.196 MB
Jan 14, 2018 @ 2:28pm
Jul 14, 2021 @ 4:42pm
25 Change Notes ( view )

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Old World UI Overhaul

Description
Old World UI Overhaul

Mod Overview

This mod does the following:
- Converts the games UI to the Old World Style.
- All New World factions now use the Old World Style UI.
- Adds faction specific colourisation for various UI elements for major factions.
- Changes every factions tech-tree to reflect faction specific colours.

Major Factions supported:
- The Empire
- Greenskins
- Dwarfs
- Vampire Counts
- Bretonnia
- Wood Elves
- Beastmen
- Chaos Warriors
- Norsca
- Lizardmen
- Dark Elves
- High Elves
- Skaven
- Tomb Kings
- Vampire Coast

FAQ

I do not like the Old World UI

No problem, I've got you covered: try my New World UI Mod. This mod changes all the Old World Factions Ui to the New World (Stone) Style.

I just want the faction specific UI - I like the Old World Factions using the Old World Style and the New World Factions using the New World Style!

If you want the UI the way Creative Assembly intended but like my faction specific UI subscribe to my New World vs Old World UI Overhaul

Why does this mod not include minor factions from Total War: Warhammer II?

Due to a bug that prevents rite's animations from playing I have created a separate Compilation Sub Mod for minor factions from Total War: Warhammer II.
191 Comments
* Olinval Vashanesh Jan 13, 2024 @ 8:48am 
Exactly what I was looking for, thanks!
Antipater Feb 13, 2022 @ 4:22am 
Heeyo i really like the grimdark estatic from WH1 here, great job! Hope to see it in WH3 aswell :D
drew_west  [author] Jul 16, 2021 @ 5:49pm 
the latest update fixed this issue?
Katie XXII Jul 16, 2021 @ 4:05pm 
This mod seems to cause a visual bug with the new beastmen tech tree, Idk if it bugs out any other tech tree though. The tech tree still functions and you can still research however.

Here's a link to the bug: https://imgur.com/gallery/0jS0tFf
drew_west  [author] Jul 14, 2021 @ 8:19am 
Mod Still Works - nothing broken atm. Working on update for new UI elements
Pie Lie Jan 7, 2021 @ 4:37am 
Look cool, but can you make a some colors more darker and less acid? DE for example.
Guido63 Dec 26, 2020 @ 12:14am 
please can you update all your mods ... they are very indispensable !!!!!! Thanks a lot:steamfacepalm::steammocking:
Velovar Dec 10, 2020 @ 1:43pm 
@drew_west does it need updating? I read that you can abandon settlement now, maybe mod needs updating? Hope you are well, cheers
drew_west  [author] Jun 2, 2020 @ 7:04pm 
Hi everyone, I just want to announce that me and Mazisky (the creator of the amazing day/night mod) have just released our Charming Portholes Mod . This mod adds over 400 high quality, stylized 2D portholes for all the games races, replacing the low res portholes in the base game. I would really appreciate it if you took the time to check it out. Hope your all enjoying the new DLC!
drew_west  [author] May 21, 2020 @ 6:19pm 
Important! So it looks like the latest patch broke the TWW1 minor faction UI's - The game has started getting confused what faction said minor factions belong to. Only workaround seems to be to make the minor factions part of my compilation sub mods, because renaming the skin folders is causing some weird behaviour. For the time being I'm going to remove the game one minor faction UI's from this mod.