Arma 3
76 ratings
[SP] [CQC] Killhouse 1
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: VR, OtherMap
Meta: Dependency
File Size
Posted
Updated
501.888 KB
Jan 14, 2018 @ 8:55am
Jan 29, 2018 @ 6:34pm
17 Change Notes ( view )

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[SP] [CQC] Killhouse 1

Description
Very large CQC Killhouse.
- ZERO MOD DEPENDENCIES
- Randomized enemy AND hostage positions
- Run time tracking

Custom HUD
- Score
- Health
- Enemies Remaining
- Hostages remaining
- Accuracy display
- Time elapsed

Custom scoring & sounds for an arcade feel
- Lose points for getting shot and killing hostages
- Gain points for eliminating hostiles
- Gain bonus points for headshots & multikills

Control of scenario from action menu.
- Toggle night/day
- Restart run with new enemy/hostage positions
- Toggle difficulty/scale damage reduction
- Toggle enemy location beacons
- Automatic & Manual ammo refills
- Toggle infinite ammo



Known Bugs
============================================
1. Health tracking can get wonky if you heal yourself due to the buggy 'handleHeal' EventHandler.
2. Being hit by a grenade can bug HUD if you're running ACE. Enemy units have no grenades.


Planned Features
============================================
1. Better scoreboard
2. Better HUD design
3. Improve hostage exit after rescue

Source
============================================
I've published the source for this mod since I'll likely never work on it again. Feel free to make your own version: https://github.com/rbrotherton/arma3-shoothouse
34 Comments
KeepTheSteel Aug 31, 2024 @ 8:11am 
Best killhouse thank bro
Jackseaeagle Jun 13, 2024 @ 4:05am 
A great map! I'm very grateful that you made it. It is unfortunate though how arma's ai works as that does significantly degrade the experience but everything else is amazing. Good job and thanks!
Deston Mar 6, 2024 @ 3:19am 
It is important to run this scenario without LAMBS or Vcom.
alfred:) Dec 5, 2022 @ 12:25pm 
Map has a lot of potential but unfortunately the AI is quite broken and wallbang you as soon as you engage a target, making the mission unplayable.
The Serious Jesus Sep 17, 2021 @ 5:04am 
best killhouse
BaconOnARock Apr 2, 2021 @ 12:30pm 
great mod, any chance of ACE compatibility? right now with ACE medical it doesn't heal you after dying or starting a new round.
random Techpriest Feb 17, 2021 @ 2:29pm 
Awesome so far, but its fucking anoying that you are "killed" by a single hit.
Reality Feb 4, 2021 @ 3:12pm 
Great map but the wood walls kill it. You just get shot through the walls every life
microwaved wagyu steak Nov 4, 2020 @ 11:34am 
Explosions keep happening around the map, seemingly at random. I'm not 100% sure if the enemy is using grenades or not however.
JutterBox Oct 17, 2020 @ 6:36pm 
looks cool i gonna play it