Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There was this one game I picked it when the team had lots of firepower and only needed better chance at surviving. I kept spamming the grenade to save the two other players. Even though I nearly killed nothing, that allowed the others to safely kill everything, resulting in a deathless victory.
- RUN GAME WITH SOUND FX OFF
OR
- run with command line -nosound
What I have never understood is why the following tactic is rarely used. To mess with the reviving at the start of wave 20, the team should have killed the 17-19 bosses in the same spot, far away from the spawn-pillar, behind a house or in a gate. The house in the bottom of the map is best and at least two gates are closeby.
Also, I guess it's a bug, right after beating wave 19, if you click like crazy on some far away spot on the map (behind the bottom house..!) there is a chance you won't teleport to a gate but keep walking during the cutscene giving you a possible advantage, or even an earlier death if messed up.
One nitpick: Add Psychic Scream for Tyrant as one of the abilities that screw you over on 16 BC. If that motherfucker goes off you basically are forced to kite until it wears off and CD equals duration.
Otherwise, amazing job.
I would love for you to expand on the Dangerous Enemies section and maybe give a bit of an order as to why its dangerous and especially to whom, ranged, melee etc and some nice tips and tricks for killing them. This could bleed into the section regarding enemies that are not dangerous but seem like they are because when you know how to deal with them they become easy (like the zoanthrope).
Anyway, bravo! bravo I say!!